Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes

Tango Gameworks has released a brand new update for Ghostwire: Tokyo. According to the release notes, the May 2nd Update improves the game’s performance. Moreover, it improves mouse/keyboard input when weaving, and adds a “Mouse Smoothing” setting.

Furthermore, this new patch adds a “Movie Display Mode” option and a warning display when using too much VRAM. It also fixes a number of PC-specific issues. For instance, it fixes a progression issue with certain cutscenes, as well as a 5K resolution issue on the title screen.

As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.

Ghostwire: Tokyo May 2nd Update Release Notes

All Platforms
  • Improved overall performance
  • Overhauled starting values for player camera options
  • Adjusted gamepad analog stick deadzone, and added options to adjust deadzone
  • Fixed collision issues in some environments
  • Spirit Perception Prayer Beads will no longer guide you towards spirits you have already absorbed
  • Fixed text for some menu items in French and German
  • Fixed Sharpness option when using FSR 1.0
PC Fixes
  • Improved mouse/keyboard input when weaving
  • Added “Movie Display Mode” option
  • If you are experiencing sound desync issues in cutscenes, setting “Movie Display Mode” to “Performance” will correct the issue
  • Fixed progression issue with certain cutscenes
  • Added a warning display when using too much VRAM
  • Fixed issue with windowed mode on the title screen
  • Fixed 5K resolution issue on the title screen
  • Also fixed issue when selecting difficulty

27 thoughts on “Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes”

      1. There doesn’t need to be an option for it either. It just has to be OFF! Correct mouse input is raw.
        And if you want to offer the user to mess with the input you can take the Windows mouse input as opposed to raw from the driver. Then the user can enable the dreaded “enhanced precision”, and I’m pretty sure other ways to mess up the input are also applied to that mode of mouse input, so users could do all sorts of things with their input, including making it snap to angles, acceleration with and without a ceiling, anything at all.

        Using some kind of falsified mouse input as the default already says all you need to know about a port.

    1. It’s a Japanese console game ported to PC. Expectations for having even basic PC options should be in the dirt.

    1. Haha, ??? I laughed so hard. After all these years, I don’t think anyone ever asked him that.

          1. My mistake, but the game have another SH veteran working on it, called Suguru Murakoshi, who worked on SH4, and no Resident Evil director AFAIK.

          2. Here we are again…???????????????
            The creator of this game is Shinji Mikami aka the father of Resident Evil…

          3. Director: Kenji Kimura

            Designer: Suguru Murakoshi (from SH4)

            Writers: Syoji Ishimine, Seiji Ebihara, Kenji Kimura

            Maybe Shinji is the producer?

          4. Sure, but on the creativity side he only got involved in the first the Evil Within game

    1. And? Is it any good?
      I pre-ordered it after the first trailer, but only because I’ve always loved Mikami-san’s games (I really, REALLY loved TEW 1 and 2) and now this pile of crap is installed on my PC…but I really can’t seem to like it.
      I played the first 2 hours and my interest in this game is already dead!
      What do all of you like about this game? Am I abnormal or what?

      1. People might give me crap for this but it’s like me and the Deus EX games. I’m trying to get into them but I just can’t. I feel as if both games play themselves. The original games were so different. But these last 2, I feel as if I’m just along for the ride. I installed mankind divided and I’m trying again this past week. We will see. Too much Automation in these games.

    1. This is the worst AAA game I have seen in years!
      I really wanted to play The Evil Within 3 instead of this disgrace…but instead Tango Gameworks and Mikami-san have decided to kill their own company by bringing out this gaming abortion!

      1. nah walking through haunted Tokyo was kino. I liked the narrative too. combat was 7/10 but quite enjoyable.

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