Marvel's Spider-Man Remastered

First Marvel’s Spider-Man Remastered Patch improves DLSS, Ray Tracing, Stability & HBAO+

Nixxes has just released the first PC patch for Marvel’s Spider-Man Remastered. According to the release notes, this update improves overall stability, NVIDIA’s DLSS, Ray Tracing and HBAO+.

Nixxes has also stated that it is already working on its next patch, that will be more substantial and will consist of bugfixes, improvements and additional features, based on the feedback it has received.

As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

Marvel’s Spider-Man Remastered v1.817.1.0 Patch Notes

  • Fixed various ray-tracing related crashes.
  • Improved Windows version check, to prevent false positives.
  • Visual improvements to HBAO+.
  • Fixed the issue where ray-traced reflections in stainless steel were rendered distorted.
  • Various visual improvements to NVIDIA DLSS.
  • Fixed an issue that could freeze the game if the player would switch between graphics presets during cut-scenes.
  • Fixed an issue where the Side Mission popups would be stretched when playing in a widescreen resolution.
  • Improvements related to stability issues when using Alt-Tab.
  • Fixed various visual glitches.

10 thoughts on “First Marvel’s Spider-Man Remastered Patch improves DLSS, Ray Tracing, Stability & HBAO+”

    1. Never been able to understand what’s so funny about ya pal. But still get cringe everytime you show up. Guess it’s your charisma afterall. Haha!

    1. Only if they also implement atleast optional GPU decoding/decompression of textures.

      Hell, I just remembered that even the original Rage (2011) using idTech 5 had the option to decompress its “MegaTextures” via CUDA on nVidia GPUs, even with OpenGL as its only rendering API.

      And yes, enabling that option is even possible to do on Linux, given that you are running a nVidia GPU with their excellent cross-platform driver.

      So no, there are no excuses for Nixxes to not do the same in 2022…

      1. “Even RAGE”.

        You’re saying it like it’s common place and decade old games all had it, lmao.

        The fact RAGE, a 7th gen games that could run on consoles, needed the highest end PC CPUs of its day AND the assistance of GPUs to uncompress its textures was always hilarious to me, especially when the game on PC didn’t really look all that much better than on consoles, even when using the hilariously low rez 16K textures.

  1. Did u guys see that mods @ modDB also banned the homophobic flag mod?

    Tremendous job from the folks at modDB, i applaud their efforts as well!

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