Black Myth Wukong feature 2

Black Myth: Wukong’s New Patch Improves CPU & Memory Performance and Adds AMD FSR 4.0

Game Science announced that a new patch will be released later today for Black Myth: Wukong and shared its full patch notes. So, let’s see what this new update brings to the table.

The October 13th Update will add official native support for AMD FSR 4.0. On compatible hardware, FSR 4.0 will be available in the in-game Settings after updating the driver and enabling FSR4 in the driver settings.

According to the devs, this new patch will also improve the game’s performance. As they have noted, it will pack a number of CPU performance improvements. It will also improve memory usage in numerous scenarios. Thus, the game should run faster under CPU-heavy scenes.

This new patch will also fix some visual problems. It will correct several rendering errors in NXSR that caused ghosting and flickering around edges. Plus, it will improve NXSR’s overall image quality. The motion blur has been improved to reduce jagged edges when the camera moves. Additionally, the patch fixes a crash that could happen when both DLSS 4 Frame Generation and ray tracing were turned on at the same time. Therefore, the game should be more stable now when using DLSS 4.

The devs stated that installed mods might cause problems, like stopping the game from launching or showing error messages while playing. Thus, they suggest removing them and checking the game files for errors before starting the game again.

In short, there might be crashes when using this mod that adds an in-game map. Or this mod that allows you to play in first-person with guns. Or with this mod that allows you to play the game with your friends.

Like always, Steam will download this update once it becomes available. Below, you can also find its complete changelog.

Stay tuned for more!

Black Myth: Wukong October 13th Patch Notes

Bosses

  • Improved the combat experience against Yaoguai King “Giant Shigandang”.

Interaction

  • Journeyer’s Chart interface will guide the Destined One to Travel with Keeper’s Shrine before any Journeyer’s Chart has been obtained.
  • Improved the readability of the “Cleared” label in the “Load Journey” interface.

Performance

  • Integrated AMD FSR4. On compatible hardware, it will be available in the in-game Settings after updating the driver and enabling FSR4 in the driver settings. (PC)
  • Improved Compatible Mode. Now, with Compatible Mode enabled, ray tracing, frame generation, and some super-resolution functions will be temporarily disabled to help players avoid game launch failures caused by driver, hardware, or system abnormalities. (PC)
  • Adjusted the default graphics settings for certain graphics cards to match the various graphical changes in the current game version. (PC)
  • Significantly improved the lighting quality when Global Illumination is set to low, making it closer to the effect when Global Illumination is set to high. (PC)
  • Adjusted Performance Mode back to 60Hz, reducing input latency and achieving higher resolution than before. However, the lighting quality level has been adjusted to enhance performance. The original Performance Mode is still retained and renamed “Performance Mode (Legacy)”. (PS5)
  • Improved the game’s loading speed. (PS5)
  • Improved the clarity of certain textures. (PS5)
  • Improved CPU and rendering performance in numerous scenarios.
  • Improved memory usage in numerous scenarios.
  • Improved the quality of motion blur to mitigate the aliasing issues that occur when the camera pans.

Localization

  • Added language support for Czech.

Bosses

  • Fixed an issue where Yaoguai Chief “Top Takes Bottom & Bottom Takes Top” became undefeatable under certain conditions.
  • Fixed an issue where the iron ball failed to display properly during battles against Yaoguai Chief “Top Takes Bottom & Bottom Takes Top” under certain conditions.

Performance

  • Fixed several issues that caused screen ghosting and edge flickering. (PS5)
  • Fixed an issue where XeSS 2.0 failed to enable frame generation on some displays. (PC)
  • Fixed an issue where the game might crash on launch when both DLSS 4 frame generation and ray tracing were enabled. (PC)
  • Fixed multiple rendering errors in NXSR that caused ghosting and edge flickering, and improved NXSR’s rendering quality. (PC)

Localization

  • Fixed text overlapping in the “Make Medicine” interface for certain languages.
  • Fixed voiceover and subtitle errors in certain cutscenes.
  • Fixed an issue where some text in Settings was not properly localized.
  • Corrected translation errors and fixed issues with spelling, capitalization, and terminology consistency in several languages.

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