Assassin's Creed Shadows feature

Assassin’s Creed: Shadows Title Update 1.0.4 Released & Detailed

Ubisoft has just released Title Update 1.0.4 for Assassin’s Creed: Shadows, and shared its full patch notes. So, let’s see what this new update brings to the table.

Patch 1.0.4 is 17GB in size on Ubisoft Connect and 8.5GB on Steam. This update adds new free story content to the game. To be more precise, it adds an encounter with Luis Frois at a Jesuit Mission turns into an opportunity to help an old friend. This new encounter is playable with both Naoe and Yasuke.

This update also comes with some PC-only tweaks and fixes. For instance, it resolves an issue with conflicting bindings for mouse & keyboard on PC. It also fixes an issue where the VRAM meter which did not accurately update the VRAM usage when settings were individually changed. Plus, it adds VRAM usage to the performance overlay when using the benchmark tool.

Naturally, this update comes with lots of bug fixes. In total, Patch 1.0.4 it fixes more than 50 issues. One of them is a change regarding altars and religion buildings. After numerous complaints, the devs made all props near an altar or a religion building static. This will prevent you from destroying them.

And you know what? This is total nonsense. This is the result of a lot of anti-woke guys who complained on X/FB/YT about how the game “does not respect Japanese history”. For years, we’ve been asking for more environmental destruction in games. And now that we are getting there, some idiots have complained about it. I can guarantee you that most of them have never played a video-game. Because you know what? YOU control the main character. If you don’t want to destroy the shrines, don’t act like an a-hole in the game and don’t destroy them. Heh, guess “freedom” is a word that goes out the window the moment it does not suit some people’s agenda.

Imagine if we were advertising the “freedom of speech” for our Comment section, but caved in when some people complained about it. Remember when some refused to use the “Ban” button of Disqus? If we started banning people, wouldn’t that make us hypocrites? I mean, some of you will still call us that, but here is the thing. You are free to do so. See the difference?

Anyway, Ubisoft Connect and Steam will download this patch the next time you launch their clients. Below, you can also find its complete changelog.

Assassin’s Creed: Shadows Patch 1.0.4 Release Notes

New Free Story Pack

An encounter with Luis Frois at a Jesuit Mission turns into an opportunity to help an old friend. Retrieve lost notes, protect Lady Satoko and learn more about the Jesuits in this new Free Story Pack playable with both Naoe or Yasuke.

To meet with Luis Frois and start the quest arc, head to Azuchi. Luis will be located south of the Merchants’ Quarters. The quest will be available upon completing “The Path he Walks”, in Yasuke’s Board.

Codex Update: Character Entries

As requested by many, we have added character bios in the Codex database to help you keep track of the many allies and foes you will meet throughout your journey in Japan.

LIST OF BUG FIXES
General

• Fixed an issue when pressing “Go to board” for “Complete Yasuke’s personal journey” does not redirect the player to Yasuke’s quest board.
• Fixed an issue where some trinkets could not be accessed in the Forge.
• Fixed some issues where visual customization could not be applied to certain weapons.
• Fixed a visual issue with the Red Bull trinket swapping between Yasuke and Naoe.
• Addressed several AI issues.
• Addressed several audio issues.

World

• All props near an altar or a religion building will now be static, preventing any destruction.
• Fixed an issue where too many deer spawning and running on main roads. Oh dear, watch out!
• Merchants will no longer offer multiple instances of the same item in shops.
• Fixed an issue where buying and equipping head gear would kick you from the merchant menu.

Quests

• Fixed an issue where in the quest “Astray”, players could not talk To Nakamura Tadashige.

NOTE: Players will need to step away from Nakamura Tadashige (+500 meters) and then come back to speak with them.

• Fixed an issue where Nagato would sometimes not follow the correct path in the prologue during the “Fight of the Kakushiba Ikki” quest.
• Fixed an issue where Momochi Sandayu does not attack during the objective “Kill the Soldier” in the “Fight of the Kakushiba Ikki” quest.
• Fixed an issue where Nagato would despawn after a save/load during the quest “The Onryo Samurai”.
• A prompt will now properly appear to Observe during the objective “Reach a high place to observe the Onryo Samurai” in the quest “The Onryo Samurai”.
• Addressed an issue with enemy NPCs fighting each other after talking to Shotei during “Against the Koga-ryu”.
• Fixed an issue where Tokubei would start attacking anyone that enters conflict with the player during the “Confront Tokubei” objective of “Losing Hand” quest.
• Fixed an issue where quest directions do not match the quest location during the “Meet Katsuhime” objective of “Against the Koga-ryu” quest.
• Addressed an issue where Yasuke would recover all of his health upon receiving a killing blow from Marume Nagayoshi during the duel from “Nobutsaha’s Students”.

Stealth

• Fixed an issue where Improved Ground Assassination (Assassin passive skill) would not work properly.
• Fixed an issue where Assassinations would not remove any health from knocked-out enemies.
• Fixed an issue where, after performing a Double Assassination, Naoe could not swap weapons if she was using the Katana as primary weapon.
• Fixed an issue with Yasuke’s Brutal Assassination not triggering at a certain distance with NPCs.
• Fixed Guaranteed Assassination not working with the kunai.
• Fixed an issue where Naoe could use smoke bombs to trigger Guaranteed Assassination opportunities on bosses.
• Fixed an issue where crouching during a Sprint Dodge would increase the speed of the crouch state.
• Fixed an issue where Naoe had a delay when crouching after moving while aiming a tool.
• Fixed an issue where corner cover camera would not always trigger.
• Fixed an issue with alarm bells respawning after cutscenes. Please don’t ring. Please don’t ring. Please don’t ring.

Combat

• Adjusted the Igan Sunset Tanto perk (i.e. slow down time on Escape Strike) to prevent endless slow-down when using Escape Strike repeatedly.
o The perk now works as follows: “Slow down time after Escape Strike interrupts enemies”
• Fixed an issue with the Snake Bite ability (Kusarigama) costing more than one chunk of adrenaline. Two fangs. But one bite.
• Fixed an issue where the “Crescent Strike” ability (Naginata) did not deal any damage on its first hit.
• Fixed various issues with perks not functioning correctly.
• Fixed an issue where letters displayed on screen would not automatically close when the player would enter conflict. Listen I’m just trying to read here.
• Fixed an issue where Naoe cannot dodge if she first attacks the Ashigaru Swordsman with a posture attack during “Fight of the Kakushiba Ikki” quest.
• Fixed an issue where the ability wheel would still display the abilities from the previously equipped weapon when being unarmed.

Visuals & Graphics

• Fixed several animation, visual or misplacement issues.
• Fixed various rendering issues.

UI & HUD

• Addressed various UI/HUD issues.
• Addressed localization issues.
• Fixed an issue with the tutorial explaining how to use boats. How do you row this thing?
• Fixed an issue where the four targets of the Pirate Alliance were not aligned on the Objective Board.
• Fixed an issue where the drop-down list is missing for “Text Color” and “Background Color” options in the Captions menu.

Photo Mode

• Fixed various visual issues with Photo Mode.
• Fixed an issue where the last known position visual effect remained visible in Photo Mode.
• Fixed an issue where the Codex Orbs remained present in Photo Mode.
• Fixed an issue where the vignette effect size increases when decreasing the value in Photo Mode.

Hideout

• Fixed an issue where the blacksmith was missing from the hideout. I must upgrade my weapons!
• Fixed an issue where some trinkets could not be accessed in the Forge.
Stability & Performances
• Addressed various crashing and stability issues.

Platform-Specific issues
Xbox

• Fixed an issue where the “Balanced” mode was missing in the Performance options.

PC

• VRAM usage is now added to the performance overlay when using the benchmark tool.
• Improved description in the Scalability options to better reflect the impact on CPU and GPU.
• Addressed an issue with conflicting bindings for mouse & keyboard on PC.
• Fixed an issue where the VRAM meter doesn’t accurately update the VRAM usage when settings are individually changed.
• Addressed an issue with PC using Photo Mode with the Ultra-wide screen settings .

STEAMDECK

• Addressed an issue where there was a heavy loss of FPS in the opening animation before arriving at the Animus HUB (memories).

MacOS

• Fixed an issue where the resolution options are all “Custom” when the game is in windowed mode on macOS.
• VRAM usage added to the performance overlay.
• Addressed an issue with the PS5® DUALSENSE® controller lightbar not emitting the correct light on macOS.

18 thoughts on “Assassin’s Creed: Shadows Title Update 1.0.4 Released & Detailed”

  1. I appreciate you having and displaying your principles even though I may not always agree here. Ngl, Im still kinda annoyed they havent added FSR4 this long after but I guess in retrospect there's probably not a ton of adoption to warrant it. I still plan to come back when all of the content was out because I really was surprised by how much I did enjoy the game by the end of it.

    1. Fsr4 is enabled on a driver level, not added to the game. The latest AMD driver already whitelisted Shadows. Just shows how up to date you are with the technology.

      1. my bad, I beat the game on the subscription service and my membership ended before it was whitelisted. I didnt know that was the case.

  2. And you know what? This is total nonsense. This is the result of a lot of anti-woke guys who complained on X/FB/YT about how the game “does not respect Japanese history”.

    Actually it's the result of Japan's Parliament discussing this as a legitimate offence to Japanese history and culture. This has nothing to do with posts on social media. Japan has a problem with western tourists being nuisances and causing problems and damage in public places, and Japanese officials were concerned that a video game allowing damage to shrines in Japan would encourage people to damage these historical sites in real life.

    1. This occurred after the online outrage. It was a similar case with Yasuke. The difference is that on Yasuke's case, the people who complained were right. In the shrine case, they were wrong (but wanted to complain because at that time, the AC outrage was making wonders to their views).

      Not only that, but they removed the shrine destruction with the day-1 patch. So, they shouldn't be in any trouble since the game's launch. But no, they went even further to remove the ability to break even small objects around the shrines.

      1. If I remember right, it was a live stream or a YouTube video of beta gameplay that caught the attention of the Japanese Parliament. From what I understand it was caretakers for the shrines who started the outrage, and even the Prime Minister of Japan commented on it before the game's release date. I doubt Ubisoft would have made such a change just because people who are anti-woke were complaining on social media.

        1. the anti-wokes complained to the people who would listen and "encourage" the changes. not like a direct anti-woke to ubisoft complaint, otherwise they wouldnt have listened.

    1. There is a Patreon campaign. If people do not want this kind of censorship, they should support us there. We've explained multiple times this is due to the ad campaigns. I'm REALLY GRATEFUL to our 15 paid members. I want to make this crystal clear. But we won't jeopardise our site when the Patreon campaign is only at $24 per month. At least we offer the best freedom you can find in any gaming website.

      Plus, you can use creative ways to bypass it. Say sh|t 😛

  3. Imagine if we were advertising the “freedom of speech” for our Comment section, but caved in when some people complained about it. Remember when some refused to use the “Ban” button of Disqus? If we started banning people, wouldn’t that make us hypocrites? I mean, some of you will still call us that, but here is the thing. You are free to do so. See the difference?

    Can I say "sh*t" in your comment section without it getting held for moderation? I mean seriously, it's just "sh*t". It's not like I'm dropping an F-bomb here, and even if I was wouldn't that still be freedom of speech?

  4. ya the anti woke freaks r the biggest snowflake crybaby betas. they r offended by literally everything under the sun! we finally get destructible environments on a scale we have never seen before in a video game, and they cry that it’s now “too” destructible. what an effing joke!!! ban it in japan not where we have freedom of choice! im so tired of the anti woke freaks. they r the ones ruining gaming! soon they will want blood and gore banned, and cursing in games banned. fascists r never satisfied trust me!

    1. Didn't recognize alias so I checked posting history.

      ✔ From PCGamer site
      ✔ Upvotes his own comments

      Nothing more to say really.

      1. you dont even need to recognize an alias, just read the 3 first words lmao. Then he got a trnny for a profile pic ffs lol

  5. only 50 issues? Pump those rookie numbers up. we're expecting by the end of the year to be 100 issues still.

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