Playtonic Games has detailed the day-one patch for Yooka-Laylee. According to the release notes, this patch comes with performance improvements and various fixes. This patch will be released prior to the game’s launch, and you can read its complete changelog after the jump.
Yooka-Laylee – Day-one Patch Changelog:
- [Fixed] Camera will become locked in place after completing Gravity Room challenge in Galleon
- [Fixed] Grappling the seeds as they break in Planker’s challenge causes erratic behaviour in Moodymaze Marsh
- [Fixed] Game softlocks and has to be reset if the player leaves the course and faints during the Nimble race in Tribalstack Tropics
- [Fixed] Softlock will sometimes occur on the Hub C slide if the player faints at the same moment as the timer reaching zero
- [Fixed] If the player leaves Brreeeze Block’s room in the Icymetric Palace in Glitterglaze Glacier but remains in the world and returns to the same room then the isometric camera will be deactivated
- [Fixed] If player is killed by a bizzy in hub B and knocked back into the archive door at the exact same time, the screen will still transition. When the player respawns, they will be unable to move
- Performance improvements to various camera transitions in the introductory cut scene
- Performance improvements to Shipwreck Creek and Hivory Towers. Various areas have been improved including camera movement
- Performance improvements when using the light beam in the Icymetric Palace within Glitterglaze Glacier
- Performance improvements during the House of Cards ball roll course in Capital Cashino
- Performance improvements in the Bee-Bop arcade game

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Despite the controversy and the rather disappointing metacritic score,
I’m still really looking forward to this game
i would say 72 average on opencritic is quite great for 90s 3d platformer homage game , expected much much worse scores from mainstream media who are under the impression that this genre is dead and unnecessary in 2017
As much as I love this genre and want a revival, everything I have seen has been underwhelming. The world looks and feels empty, the VA is really annoying (it sounds like Banjo Kazooie, if you put it through a blender. The reliance on hard grunts rather than odd noises is incredibly grating), and the camera is apparently appalling (which is an integral part of 3D platformers!). Even the writing is sub-par from many reviewers, both fans and “professional”.
Visually it’s stunning. The soundtrack is gorgeous. But riding on a nostalgia feeling can only carry a game so far.
And frankly, a revisit of a 90s style game will not cause a revival. There needs to be some form of progress that interests people to keep playing. You can only play the same thing so many times.
seen the reviews, gotta say i’m skipping this one