WW2 realism shooter featuring 80-player battle with over 50 vehicles, Post Scriptum, is now available on Steam

Periscope Games has announced that its WW2 realism shooter that features large scale immersive 80-player battles with over 50 usable vehicles, 40 weapons and 140 KM² of total playable area across 5 maps, Post Scriptum, has been fully released on Steam. In order to celebrate this announcement, the team released a new trailer that you can find below.

Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battles, difficult learning curve and an intense need for cohesion, communication and teamwork. Players will relive the events of ‘Operation Market Garden’ across the fields and towns of Holland.

As the press release reads, in a 40 vs. 40 multiplayer setting, players will be given the option to fight with the British Airborne Division and its Polish brigade, British XXX Corps, US Airborne (Post-Release) or several branches of the German Army, such as the Wehrmacht or the Waffen SS. It’s a rare opportunity to experience the intense battlefield that was the Battle of Arnhem, which stretched across farms, woods, villages and city areas. Each area is being accurately recreated from archival references that range from street level to aerial images. Whether you’re jumping out of a plane, resupplying friendlies or operating a tank you will find multiple reasons to drop back into the battlefield in this grand scaled representation of a WW2 setting never explored in a large multiplayer environment.

Enjoy!

Post Scriptum - Launch Trailer [2018]

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email