WRC 3 Announced and Coming This October; first screenshots unveiled

Leading Italian developer Milestone confirmed today that WRC 3, the official video game of the 2012 FIA World Rally Championship (WRC), is set for release in October 2012. Developed by Milestone, WRC 3 marks a radical departure from the previous titles and sees the team using a completely new graphics and game engine, developed in-house, in order to bring the 2012 WRC drivers and teams to players on all relevant gaming platforms.
WRC 3 features all the rallies in the 2012 WRC calendar, complete with all leading WRC teams and drivers in the revamped career mode. WRC 3 also features a brand new graphics engine, called Spikengine, allowing Milestone to accurately model lighting, particle effects and other real-world characteristics to create an in-game virtual reality, offering complete immersion in the WRC universe. The cars themselves showcase new modelling techniques – they have never looked as life-like, or handled as realistically, as in WRC 3. Milestone has streamlined every aspect of the game to allow new players instant gameplay satisfaction, while still allowing experienced rally gamers to explore the game’s full range of features and drive a WRC car from the comfort of their own home.
As well as all this, the game has improved crowd effects, rebuilt stages and new cinematic introductions to each stage. WRC 3 features more than 50 official WRC teams, alongside Class 2 and Class 3 series. WRC 3 also offers amazing Super Special Stages.
Developed by Milestone, a renowned and established Italian software developer specialized in racing games, and published by Black Bean Games, WRC 3 is scheduled for release in October 2012 for X360, PC, PS3 and Playstation Vita.


John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email