Wargaming revealed the fifth World of Warplanes Developer Diary. This entry focuses on the upcoming flight combat MMO action game’s core gameplay features. Developers delve into major design goals, discuss specifics of flight modelling, and shine the spotlight on interesting historical facts about combat aerial stunts and tactics.
The team also talks players through the list of upgradable modules, shares information about customization items, explains how the damage modelling is calculated and rendered, and imparts details about the variety of ground targets to seek and destroy.
World of Warplanes is the flight combat MMO action game set in the Golden Age of military aviation. The game offers a wide range of warbirds, staring from 1930’s biplanes and up to Korean War jet fighters, and lets you dive into a never-ending tussle for air dominance.
World of Warplanes is currently planned for a closed beta phase later this year.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."