Watch_Dogs – E3 2012 Anamorphic Lens-Flares Mod Version 5.6 Released

Guru3D’s member ‘SoIoCreep’ has released a new version of his mod that brings anamorphic lens-flares (similar to those of the E3 2012 demo) to Watch_Dogs.

This is basically a must-have mod for Ubisoft’s open-world title, and this latest version is more realistic than the previous ones (flares are not so bright and wide, and less noticeable on clear nights).

Those interested can download the mod from here.

Enjoy!

Watch Dogs Update "7/29/2014" Patch Test + The Worse 1.0 + E3 Lens Flare Mod

5 thoughts on “Watch_Dogs – E3 2012 Anamorphic Lens-Flares Mod Version 5.6 Released”

  1. It’s sad to see modders have to do what developers have been doing for years. Here, I’m playing GTA Vice City on Android: http://i2.minus.com/iUQIPa7Tuwn0A.png
    There’s a hell lot of aliasing. Unfortunately, my device isn’t powerful enough to play Vice City with MSAA. Otherwise, I could’ve cranked it up to 16x MSAA with a simple app.

  2. It’s sad to see modders doing what developers should have done. Anamorphic lens-flare? That’s something I can recall Vice City having from 2003.

  3. Lens flares are more a stylistic choice than a graphical limitation. For whatever reason Ubisoft decided to turn them off – maybe because they’re unrealistic to the human eye?

    1. Plausible. It would’ve made more sense if there was a toggle option in the graphics settings. Like Crysis 3.

    2. The human eye doesn’t such effects anyway, it’s just done for the cinematic look from a camera view point. The E3 2012 demo was just a cinematic show because they like presenting games like Hollywood films.

      Water drops and light flairs are the worst offenders because they give the impression there is a camera there not a person.

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