Watch_Dogs 2 – First PC update is now available

Ubisoft has released the first update for the PC version of Watch_Dogs 2. This patch will update your game’s version to 1.06.135.3 and fixes top known issues that have been identified since launch.

Going into more details, this patch will improve stability on AMD Crossfire systems, features various crash fixes for a smoother gameplay experience, and fixes the Donut NPCs Glitch.

This update also improves reliability of seamless online and matchmaking through the Multiplayer App.

This patch will be auto-downloaded from Steam or UPLAY, and you can read its complete changelog below.

Watch_Dogs 2 – Update 1.06.135.3 Changelog:

Improved stability on AMD Crossfire systems – This patch fixes instability on Crossfire systems (AMD dual GPU systems).

Fixed Donut NPCs Glitch – After downloading this patch, PC players will no longer see hilarious hordes of Donut people roaming the streets. Only a regular number of Donut people should now be seen on the streets.

This patch also has the same fixes as the latest console patch:

Online Performance 

[Performance] Game Crashing – This patch will have various crash fixes for a smoother gameplay experience. 

[Online & Multiplayer] Seamless Online – Players should now experience improved reliability of seamless online and matchmaking through the Multiplayer App. 

[Multiplayer] Activity Frequency – This patch fixes the issue of the cooldown resetting after a player dies while being the target of a hack during Online Invasions. Players should now experience regular cooldown times and a normal frequency of getting hacked during their gameplay. 

[Online Invasions] Target Detecting Hackers through walls using NetHack – Some players reported being able to detect Hackers through walls using NetHack during Online Invasions. This bug is fixed in this patch. 

33 thoughts on “Watch_Dogs 2 – First PC update is now available”

  1. I wonder when the 3rd party that does the anti cheat system will white list newer versions of RivaTuner so people can have OSD without having to use 6.30 or below.

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  2. Is there a patch that allows you to mod out the hipster main characters yet? I’m waiting for that before I buy this game.

      1. On the bright side, they can’t say a word about these bad sales numbers being due to piracy, & they know it, just like they know that we know it, & they of course know that we know that they know it ;D

        1. Guillemot just have to update his speech. ” I don’t give a f*** about those PC+PS4+PS4 Pro+XB1+XB1S a**h****. They are all pirates! All of them!”

        2. Of course they cant blame piracy because console version has sold much less than watchdogs 1 in 2 weeks that is avaliable. But why console version sold bad?
          That because since watch dogs 1 many console gamers have become pc gamers and more are coming to pc each week or even day. That can explain the much lower console sales. But when a game that is protected by denuvo sells bad to pc either due to bad optimization or if it hs bad game. The optimization is great from what i hear but the game is very demanding due to nvidia high end feautres.

          Which now bring the question. Is the game bad? If yes then that can be another explanation for low sales on all platforms. Becasuse a bad game sells low on evry platfrom no matter if it can pirated or not. But a good game will sell better on pc if it can not be pirated and way worse if it can be pirated.

          1. Nobody works “for” CPY as far as I’m aware, unless they’re prone to outsourcing coding or whatnot suddenly.

            Besides,since when do you need to work for CPY to know they’re working on cracking Denuvo-protected games?

            I always figured that was a given, honestly……. 😮

          2. there are many denuvo protected games that haven’t been cracked yet, the way he’s telling it, it seems like he knows exactly what they’re working on

          3. Yeah, your original point seems rather clearer now in retrospect.

            I suppose, considering the ever-evolving nature of Denuvo, they’re at different degrees of progress on each respective version of it, so it’s fair to say the Hype_Dogs 2 version is being worked on, even if it’s still in the early stages.

          4. meh, i played an hour of watch dogs 2 and never touched it since, that being said, i’ve found gta v to be extremely boring as well

          5. Likewise, if you asked me to choose between GTA IV & V, I’d go for IV hands down, though I still consider San Andreas to be the series’ pinnacle.

          6. I’d say gta3 or vice city because i have a lot of memories with 2,3 and vice city but san andreas was the one that i put the most gameplay hours into

          1. Nope. It only stops exe editing and mods don’t edit the exe. There’s plenty of denuvo games which you can mod. Even Just Cause 3 has a multiplayer mod and that has denuvo.

            Moron.

          2. Wow, are you a re*ard ? there are tons of mods out there that needs access to game’s EXE, also JC3’s multiplayer mod is possible due to devs help, otherwise it was impossible to mod since the modder himself said they have to bypass Denuvo to be able to mod the game then developers helped them to do that and pack it again as a working exe.

            Hey stupid, i said all of this to you before but well, instead of brain you have poo in your head brian.

          3. Right off the bat you’re wrong as always. The developers of the JC3 MP Mod didn’t get help from Avalanche. You are thinking of the wrong JC3 MP Team. The one and only current JC3 MP Mod by the developers who did the GTA V MP mod by passed denuvo by hand with no help.

            Go look at the texture mods for Metal gear solid V. None of them touch the exe. The Infinite Heaven mod is just a bunch of lua files with zero need to touch the exe.

            Hmm how about Dragon Age: Inquisition. Another denuvo game. Lovely hair mod, no exe editing required it’s a .daimod file.

            Skyrim. Might not be a denuvo game but it’s hugely moddable. None of the mods touch the exe. Wanna explain that? No because you can’t.

            But PLEASE continue telling me how mods need to edit the exe you ignorant fool.

          4. These thing you call mods, aren’t really mods, swapping/summoning some models is not a mod.

            Anything that need to modify or access the exe wont work, from scripts to unofficial patches, and we know how skyrim/fallout will work without them.

            Compare GTA IV’s normal mods vs. GTA IV mods without GFWL (without DRM). also, where are the Doom mods ? stupid c***t

          5. Last time you changed your username, now blocking. good, so you didn’t have any answers about unofficial patches and other method fool. end yourself.

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