And they have finally made it. Wasteland 2’s Kickstarter campaign has reached $2.1 million USD, meaning that Planescape Torment’s developer and Obsidian’s Chief Creative Officer, Chris Avellone, will help inXile in developing the game. As Brian Fargo had stated, Chris is going to help push the density and literary content of the game. Awesome news.
While the programming work will remain with us here at inXile, we are looking to use a host of tools that Obsidian has created which will help us get assets into the game faster. The faster we can implement and iterate on content, the deeper the game and the more varied choices the gamers can make.