Vanquish – First official beta patch fixes “enemy damage” & health regeneration at higher framerates

Little Stone Software has released the first official beta patch for the PC version of Vanquish. According to the release notes, this patch addresses the “enemy damage” bug that we’ve already reported, and fixes an issue with health regeneration at higher frame rates.

In addition, this patch fixes some other issues that have been reported, like an animation issue when sliding backwards and aiming using keyboard and mouse, and an issue when resetting to default on the options menu.

Furthermore, this patch adds two more command line functions.

In order to gain access to this beta patch, PC gamers will have to follow this guide:

  • Go to Vanquish in your Steam library
  • Right click and select “Properties”
  • Go to the “Betas” tab
  • In the field to enter the beta access code, type the password “PatchBetaTest”
  • “public_patch” will now appear in the drop down menu. Select it and close the Properties menu.

And here is the changelog for this first PC patch for Vanquish:

  • Fixed an issue with invincibility frame timing (which sometimes allowed the player to get hit more frequently at higher frame rates).
  • Fixed an issue with health regeneration at higher frame rates.
  • Fixed an issue when resetting to default on the options menu.
  • Fixed an issue with video cutscenes skipping early for some players.
  • Fixed an animation issue when sliding backwards and aiming using keyboard and mouse.
  • Adjusted cutscene audio volume.

The patch also adds two more command line functions:

  • -monitor 2 (or any number in a multi-monitor setup)

    This will allow users to select which monitor to treat as the primary device, which will allow full screen exclusive to work on that display.

  • -window

    This will force the game to boot into windowed mode (which should help some players if the game is defaulting to an unsupported resolution).

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email