Ubisoft will announce the next Far Cry game at the Video Game Awards 2018

Ubisoft has announced that it will reveal the next Far Cry game at the Video Game Awards 2018 later today. In order to hype this new FC game, the publisher has released a teaser trailer that you can find below.

From the looks of it, this will be either a spin-off or a new game that will take place in the same universe with Far Cry 5, and after its events. The teaser clearly shows something that happened in the game so we won’t spoil it if you haven’t played it yet.

Ubisoft did not reveal any additional details, however it seems unlikely – at least in my opinion – that this is the next part in the main series. In other words, I don’t expect the company to announce Far Cry 6 (it’s not impossible but I will really be surprised if it does).

But anyway, enjoy the teaser trailer and stay tuned for more!

Far Cry | Game Awards 2018 Teaser Trailer |

58 thoughts on “Ubisoft will announce the next Far Cry game at the Video Game Awards 2018”

  1. i’m willing to bet this game will feel like, look like, sound like and play like any (or combination of) games that ubisoft made in the course of last 4-5 years.

      1. yeah it was amazing, as far as gameplay goes it was the best open world game ubisoft made…with guns, AssCreed is a different thing, but yeah.

        1. Well, you don’t tend to be a shill, so now I’m curious. I haven’t played a FC game since 3 because they all look the same, can you elaborate on why this one is so good?

          1. I didnt like fc3, it was way too scripted, constantly took control over you with cutscenes and QTEs. In fc3 you had all those toys but nowhere to use them because the main story was utterly scripted, in most missions you had to either sneak or go guns blazing you couldnt choose how to play, it was like cod in terms of missions. Then you got the open world, it was mostly empty with a bunch of outposts which were basicly 2 huts with 5 enemies outside. You had to climb the towers to open up the map, you had to take over the outposts so you got safehouses and can quicktravel, plus they unlocked sidemissions which were either kill that vip enemy with the machete or its mission fail or hunt a animal with the weapon provided. It was too repetitive too simplistic and didnt feel like a real open world game with a living breathing world. Infact the progression was horrible too, you got too many skill points but you couldnt unlock anything because the main quests unlocked the skills. You had too much money but nothing to buy, the economy was horrible and you could buy the best guns right from the start…until you got to the second island where you wore a merc suit so no one attacked you. Not that it matters because if you take over an outpost the entire region is clear of enemies. Then you got the wingsuit which you got too late and the enviroment wasnt vertical enough to make it usefull.

            Now we go to far cry 4. First of all most skills are unlocked from the start very few are locked behind main missions or side missions. Leveling up takes alot of time, so does making money, things are mor expensive so instead of focusing on the main story like with fc3, you focus on the open world to get enough resources to buy stuff. Unlike fc3 the missions are more nonlinear, you can finish most of them either by guns blazing or stealth, also they dont restrict you to using specific weapons like fc3 did with scripted moments. On top of that there are 2 characters in the game that give you diffirent missions and objectives in the main quest, you have to choose whose version of the mission you will do, it changes the objective of the mission, or even the mission itself and in the end depending which you choose, you get different ending. Its more nonlinear it has higher replay value. Also it has better gunplay, the aiming in fc3 was a bit off, like it had mouse acceleration and the sights zoomed in way too much, qtes exist only in takedowns or when attacked by animals, missions are much much better than 3, better pacing, better spawning areas, more freedom. There are more enemies to be found in the open world, you will find some even after you took over the outposts. Speaking of which you can replay the outpost into some form of sidequest challenge as many time you want. Not only the outposts spawn sidemissions after you take them over, there are sidemissions when you take over a tower or when you go to the various towns in the game. It feels more like a open world game and less like a ubisoft copy paste repettive mess. Also you dont do repettive sidemissions for no reason there is a small story behind them with characters that tell you why you do it, there is a narrative reason, there are also a ton of letters found everywhere in the game when you explore that give you some backstory on what is going on. The sidemissions are more varied, now instead of having to stab a vip enemy, you are supposed to kill that enemy with a specific weapon time, eg if the mission tells you to kill a vip enemy with a shotgun, there will be a shotgun in the mission but you can use any shotgun. If it tells you to do it with a pistol or sniper rifle, you can do it with any weapon that fits that category and in the case of having to kill the enemy with a knife, you can use a throwing knive. Thatt makes the game more nonlinear and fun. Also there are many sidemission types, there is one that you suppose to assasinate an enemy and steal his dogtas and as a bonus objective to hide his corpse somewhere. There is another one that you are suppoed to deliver supplies within the time limit but you go from point a to point b to pick them up and there are enemies there. There is one that you have to save hostages and the game rewards for the number of hostages you save,in one of them the hostages tell you that there is a sawed off shotgun at the basement after you save em. there is another that you are supposed to defend a supply truck convoy, you can get on the truck and defend it with a machinegun or grenade launcher or whatever or get on a mini helicopter and defend it from above while firing a grenade launcher because you can now shoot your weapon from vehicles, which includes rideable elephants. Also you can do those things wtih coop everything apart from the main story i playable in coop. By doing those sidemissions you get unique weapons and you unlock various stuff, so you are more inclined to do them. Then you got the fortresses which are areal challenge to take over and of course there is a sidemission that you go to some fantasy world where you are a ancient warrior controling a tiger and killing demons. Its much more fun and interesting than fc4. it even has a upgradable safehouse on top of a mountain.

            Far cry primal has survival aspects, you have to craft weapons from what you find in the enviroment like a minecraft clone, you can expand you village by saving people you can capture and control various animals, you can scan the area with a owl, there is a hardcore more that you have to manage your endurance by eating food. There are different regions and each one has a boss that you must defeat, one of those regions is snowy, so you need to craft better clothing. There are various allies that you can take back to your village and each one of them will give you a new toy to play, like a grappling hook.

            Far cry 5 took all of that step further. There are 3 regions, each one has a boss you have to fill a chaos meter in each region by doing missions, side missions and blowing stuff up. You can buy weapons and customize them fully also vehicles, there are helicopters with missile launcher and even planes, yes you can get attacked by planes. No more towers, no more minimap, the map is 3d and it has a fog, when you explore it opens up. Each region has unique followers one is a bear the other one is a sniper another one is following you around with a plane and bombing your enemies. In fact every npc you save in the game can be your follower and watch one has unique bonuses. So there arent all identical npcs, but unique characters. Its more action oriented than the previous games, steal is harder and you can get spotted more easily but weapons have been codified and have low recoil. So you can go on a rampage. Each outpost is a unique real life environment as opposed to identical huts in the last game and each one has unique sidemission with a story and other characters as opposed to having repetitive missions that you are supposed to do the same thing all over again. The missions are more like what you would find in bethesda’s open world games and not ubisoft copy pasted stuff. I think i counted 2 hunting missions in the whole game and maybe 3 hostage rescue missions.On top of that the characters you find in the map are gonna mention interesting areas or people for you to explore, which will point you to some are in the map. Those areas have weapons, money and most importantly skill magazines. Because you no longer get xp for killing enemies you get points fo challenges eg killing enemies a specific way eg headshots or explosions or flying a specific distance with the wingsuit, after you do the challenges you cant re do them for more xp. You have to find skill books in the enviroments or in sidemissions which often take place in caves or mines that are dangerous and have bears in them. So unlike the previous games that you are encouraged to be stealthy to get more xp, in fc5 you can play however you want, or do challenges or explore to find upgrade points. Oh and by the way no more holster and ammo bag crafting, you dont skin animals to do that, you can still sell their skins and any fish you catch for money but you get skill points for doing missions, you physically find skill books in the enviroment and there is no minimap so you gotta keep an eye out. One of the lesser sidemissions in the game that has a diamond in the map showing to you there is an interesting area for you to explore, had me going through a network of ziplines down the mountain on top of trees and inside a silo that has been turned into a hideout and that was just a tiny throaway interesting spot in the map, not eve a real side mission, all of which are different and not copy pasted repetitive sidequest and ofcourse all of that including the crappy main campaign can be played in coop with vehicles and ai teammates of your choosing. Dont worry about the campaign though, its the worst part of the game there are very few main missions and all of them are utterly scritped, its the open world where its at, its by far the best open world game ubisoft has made, unless you like assassin creed which at this point is similar to bethesda’s games and not the old ac games So if you care about the open world stuff and not main story….kinda like a bethesda game, i highly recommend 5 and 4 to a lesser extent. Heck one of the sidemissions is a literal dogfight with planes and thats just a optional side mission that you might never play.

          2. Noice!

            Very informative, John should pay you to review games.

            Alright I’m interested, now I just have to overcome the little hurdle of having to give money to a publisher I loathe.

          3. “John should pay you to review games.”

            I could make it longer, but i had to be short. I forgot a important thing far cry 4 has defense missions that you have to defend an area from enemies, you can use mines there or turrets, also your outposts are attacked but sadly its not done the way say san andreas did it with the hoods, any camp you have captured will be attacked if you go near it.

          4. “Barely readable wall of text”

            Ugh that was painful to decipher… Didn’t think it was possible to slaughter the English language like that but oh well.

          5. Considering how i did not make any mistakes, id say you talk out of your a$$ but i could add more paragraphs.

        1. so you didnt like the open world in fc5? Because it is far more believable alive and interesting than anything Bethesda bioware and the rest have made lately.

          1. Eeeeeh . Ok my guy.. I like open world games …. But
            Short.
            far cry 5 is terrible made open world game its to easy 0 challange . The fov is broken the engine and the game it self is unoptimalized.. .
            + micro-transactions … ..
            And bestheda + ubisoft is somehow even worst ..
            If you want a far cry experience. Play stalker … It will show you the difference between holding hands and shoving a had up your a..

            And its mixed on steam and 6 on metacritic

          2. God forbid i point out how ubisoft has in fact improved over the years with bethesda and bioware has gone backwards.

          3. AC games had horrible combat and were a repetitive mess. Modern ac games have decent combat and are essentially designed like rpgs so yeah they have improved. Or you gonna argue that the old ac games are better?

          4. AC2:
            (PS3) 91/100[41]
            (X360) 90/100[42]
            (PC) 86/100[43]

            ACO:
            (PS4) 81/100[29]
            (XONE) 85/100[30]
            (PC) 84/100[28]

            “Improved”

            I lol’d

          5. Are you seriously using scores?

            Stalker SOC 82%
            Stalker CS 75%
            Stalker COP 80%

            Soooooo Stalker 1 is better than call of pripyat, “but it has larger maps with…” NOPE DOESNT MATTER…the game critics have spoken, also by the way far cry 2 has a 85%

            CONFIRMED FAR CRY 2>STALKER….NOPE YOU CANT SAY ANYTHING METACRITIC RATINGS HAVE SPOKEN,

            “but its the same thing all over again”

            DOESNT MATTER VIRGIN, THE METACRITIC CERTIFIED CRITICS TM HAVE SPOKEN, OLD FAR CRY 2 IS A BETTER GAME THAN FAR CRY 5 AND ALL THE STALKER GAMES.

            Freaking idiotic troll.

          6. In many ways stalker 1 was better than COP, especially story.

            “OLD FAR CRY 2 IS A BETTER GAME THAN FAR CRY 5”

            It is actually.

            Better than stalker? Which is better? Apples or pears?

            God your dumb!

          7. So you saying its a matter of difficulty? I have played stalker, the first is too linear and no point in doing sidequests, what are you even gonna do with the money? There is nothing to buy. The second is a mess. I liked how it started in the swamps and taking over different areas and the artifact finding system but after that it also became a linear scripted crappy mess and the tons of money you can spend on weapon upgrades barely change anything, just get better weapons later on in the game. Gotta appreciate how all the guns you pick up jam so you have buy your own. Still insanely buggy with a last part that is essentially a corridor of using up all your ammo and your medkits. Horrible health system by the way. The third game is the best, it had the most variety in quests and it was the most polished with the biggest maps, but still no vehicles, no climbing mechanics, no customization, hunting animals is pointless, bad ai, shut up, its bad, all they do is snipe you from far away. Yeah i dont think staler is that great, it doesnt compare with modern open world games, any game can be harder so no that doesnt cut it. Very dissapointed that the series died though, i would love to see what they could do with stalker 2 with a better engine.

          8. “Very dissapointed that the series died though”

            Here’s a newsflash for you: Stalker 2 is currently in development by GSC.

          9. Seriously…? You take “user reviews” on sites like Metacritic seriously? You need help my man… smh…

          1. You should know by now that durka’s view on things are pretty skewed and quite far from reality. Oh well, he’s right to his opinion, doesn’t make it neither legit nor relatable.

          2. I’ll never understand why people rave about FC2 the way they do…FC1 was more open-world than FC2, which forced you into constant roadside fights because you couldn’t even scramble up little 5-foot banks . You had to either fight or run away down the roads.

  2. and they still doing it, so successfully too, and when other companies close down, they make money…damn, ubisoft is pumping out games like a well oiled factory production line.

    1. And plebs like you just throws money at them, bullsh*tters feeding bullsh*tters with funds to continue bullsh*tting. What a great industry we have right now.

  3. So junior deputy gets a voice? or maybe its a new character involved. The military coming in another for “liberation” of Hope Nuked County.

  4. Even from the initial sales of FC5 it was guaranteed that there would be a FC6. It generated 310 million dollars in sales just at launch. It stayed number one as most successful launches this year until Black Ops 4 which generated 500 million dollars at launch.

  5. Have it take place in a city after a peak oil scenario. You could wing suit from building to building and even through broken windows. There’d be a lot of verticality, grappling up the sides of buildings or base-jumping off of them. Maybe some gangs and paramilitary groups have swept into the city to loot, but you’re just looking for your brother or niece or something before you escape into the country and to freedom.

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