Splinter Cell classic header

Ubisoft has officially confirmed Splinter Cell Remake, will be using Snowdrop Engine

A report surfaced earlier this month, suggesting that Ubisoft was working on a new Splinter Cell game. And today, the French company officially announced Splinter Cell Remake. Yeap, there is a brand new Splinter Cell game in development, and it’s official.

Splinter Cell Remake will be rebuilt from the ground up using the Snowdrop Engine. The game promises to deliver new-generation visuals and gameplay, as well as dynamic lighting and shadows.

Although Ubisoft did not share any additional details, it did share a dev video. In this video, Ubisoft News spoke with some of the developers that launched the original game 19 years ago and some that are working on the remake to find out exactly what set Splinter Cell apart from the competition.

According to the previous report, this new Splinter Cell game may have semi open-world environments like those of Halo Infinite. In case you didn’t know, and contrary to other open-world games, Halo Infinite features large hub areas. Basically, think of its maps as large environments that are similar to the first Crysis game. So, this could be good news (as we won’t have to deal with Ubisoft’s tiresome open-world game design).

Lastly, and since this game is a really early development phase, we don’t know whether Michael Ironside will reprise his role.

Stay tuned for more!

Splinter Cell Remake: Stepping Out of the Shadows | Ubisoft [NA]

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email