Assassins Creed Valhalla screenshots-5

Ubisoft contradicts itself, claiming now that Assassin’s Creed: Valhalla is the largest AC game

Earlier this month, Ubisoft’s Malek Teffaha claimed that Assassin’s Creed: Valhalla would not be the longest or largest game of the franchise. As Teffaha noted, this decision was made to address the bloat criticisms of Origins and Odyssey. However, Ubisoft producer Julien Laferrière now claims that Valhalla will be the largest AC game.

As Laferrière said during an interview with YouTuber Julien Chièze.

“I would actually say in terms of range, it is probably a bit larger than Odyssey. I do not have the exact figures at this stage, but we have not only created the whole country, which is in this case England, but also a good part of Norway too. There are other secret worlds, which I can not speak about today, which contributed to the size of the game. It’s not a small game, it is a game which is clearly ambitious, which will offer many many hours of gameplay for the players.”

So yeah, if you thought that Valhalla would be a smaller game… well… think again. Let’s also not forget that thirteen studios have worked on Assassin’s Creed: Valhalla. Thirteen.

Now we should note that Malek Teffaha has deleted his tweet. I don’t think there was a reason to do so though as the Internet never forgets. And while a bigger game may be good news to some, it’s definitely bad news for those that do not stand unnecessary grinding. Let’s at least hope that Ubisoft will indeed address the bloat criticisms of Origins and Odyssey.

Assassin’s Creed Valhalla will invite players to live the saga of Eivor; a fierce Viking raider raised on tales of battle and glory. The game brings players to a dynamic and beautiful open world set against the brutal backdrop of England’s Dark Ages. Furthermore, players can take advantage of new features, including raids, growing their settlement, building their power and expanding their influence.

The game will come out in Holiday 2020.

Stay tuned for more!

81 thoughts on “Ubisoft contradicts itself, claiming now that Assassin’s Creed: Valhalla is the largest AC game”

  1. hmm i think they did mention in interview level wont be issue this time like odyssey you can just play story only…

  2. I wonder what she means by “range”? She could mean size/distance, or she could mean diversity of environment/detail, though her following context does seem to suggest she means size of the map.

    1. Doesn’t matter, it’s bigger and better than the previous game, don’t think about specifics and just buy it.

  3. the size of a AC map correlates with how boring it is.
    i mean.
    there were 2 wholes districts with literally nothing in them in AC:O.

    1. These games would be 10x better if they weren’t open world and just get to the God Damn Point.

      1. The closest thing to that would be the modern Prince of Persia games, but it looks like the IP is dead.

      2. I don’t think the problem stands with open world games per se…I think it’s more about a general lack of talent in direction, map design, quests design and narration that should be addressed.

        1. Every open world game including new AC ones has linear only missions. AC1 and 2 are better open worlds than new ones.

    2. So, there are open world games haters too? that’s interesting, because that’s the only reason I am playing AC games now, never liked the classic ones, and I tried.

      1. Not an open world hater,i just think ubisoft and other devs formula has been done to death and feel like a chore to play

  4. ” There are other secret worlds, which I can not speak about today, which contributed to the size of the game”

    probably the chapter in Africa where you play as one of the viking kangz.

  5. “Let’s at least hope that Ubisoft will indeed address the bloat criticisms of Origins and Odyssey.”
    Don’t forget John we talk about UBI.

    1. that’s what you get when your game is being worked on by 15 different studios
      UBI have a problem of throwing dozens and dozens of devs to a single game
      i mean when how can you manage one vision across many different timezones and talents

      1. 13 teams also sounds like a whole lots of creative differences. sure it could be a good thing. But this game is starting to sound like a big fn mess

  6. Is just a trend, like you have in every generation of consoles, before it was sci-fi and military TPS, before that modern FPS. I wonder which will be next.

  7. Every AAA game is marketed as bigger and larger than the one before so pea brains consumers and investors take a single look and get hyped.
    Except they’re usually not while being as deep as a puddle.

    1. It was bad even before all this propaganda, that’s what most people don’t realize.
      This streamlining and dumbing down had been happening for quite some time and it reached the peak with the PS3/Xbox 360.

  8. My favorite games in the series are focus on single city (Brotherhood, Unity)…but given that is about Vikings, it makes sense if the map has Scandinavia and the english kingdoms in a more or less realistic scale…that would be big enough. Add to that the posibilities for DLC, vikings going to Africa, Americas…i just hope is not another Odyssey reskin (quantity over quality approach)

    1. correct
      but saying that Valhalla is bigger than the last two is one thing, contradicting themselves to deceive customers is a whole different story

  9. “” Let’s at least hope that Ubisoft will indeed address the bloat criticisms of Origins and Odyssey “”.

    This is a serious question, so need correct answers. What were the criticisms all about ? Kindly explain me in details, or just highlight the main points. Don’t B**** about any those 2 games, but just tell me the truth.

    I expect a constructive reply/explanation/answer. You can pardon my ignorance when it comes to all this.

    1. personally i thought those 2 games and fc5 had the best open world/sidequests in ubisoft games, but i guess the issue is how much of a grindfest it feels having so many things to do and have those areas level gated.

        1. GAA$ policies are far easier to incorporate through RPG elements and Ubisoft’s definiton of RPG differs wildly from that of Mass Effect, Dragon Age and the like. they use RGP only to justify the grind necessary for microtransactions.

          my personal complaints about the last two titles:
          -next to no stealth (unless using bows and such, no dedicated CQC/stealth animations)
          -animations in general are absolutely disgusting
          -emphasis on level gating and grinding
          -lack of parkour
          -weak stories
          – inconsistent voice acting
          -vast empty world
          -the empowering sense of being an assassin is missing (multiple take downs and beautiful animations, recon/planning/surveillance)
          -borrowed elements from other games without a proper implementation of them or understanding the rationale behind them in those games (TW3)
          – lack of engine optimisation + HUGE downgrade from previous titles (been going downhill since Syndicate, Unity was a flawed game however a remarkable visual achievement/ milestone for the franchise,one that should have been built upon and not abandoned)
          – too much stooping on the part of Ubisoft to appeal to different sexual preferences to the point that they lose sight of what matters the game, not a sex scene
          -the game used to be more grounded in reality but the supernatural elements make for boss battles that can further justify the grind

          people might have enjoyed the last two but as an avid fan of the franchise I absolutely hated them, couldn’t stand them for more than 5 hours each, I am sorry

    2. Frankly, while AC Odyssey needs you to grind a lot to increase your level to proceed in many missions, I had a lot of fun in that grind. Did multiple conquest battles because of the fun combat and had to clear out a lot of forts and restricted areas for that, and I’m someone who usually just gets to the story in games and never focuses on the side stuff. That said, a lot of it feels repetitive and that could get to people who aren’t very patient and want to focus on the main story, and that level gating is something they might want to offer the option to turn off in Valhalla.

      Oh, and more fast travel points, because there is just too much travel in many missions and not enough fast travel points, which is another thing that can irk people. Basically, it sometimes felt like you need a lot of that grind to get ahead in the main plot, and that’s understandable criticism they should address in future games.

      1. As a followup, when my wife found out how long it took me to finish Odyssey, she decided she won’t even try it. She started gaming just a couple of years back and turned out to be a completionist, and she got turned off when she played AC Syndicate (her first AC game) and was never able to finish it because she kept doing all the side missions. Oh, and I played for 65 hours and still didn’t get to all the side missions in Odyssey, so you can imagine how big it is if you start grinding.

          1. Yep, I’m actually glad to hear Origins isn’t nearly as repetitive, because I’m going to play that next, though I heard it has level gating as well.

          2. That’s rather subjective, and after so many games, I can’t really say. But yeah, AC2 was a big surprise so it still takes the cake for me, and Black Flag because of the characters and the ship stuff (I just loved Blackbeard in that game).

    3. Basically what the others already said. Grindfest with repetitive side-quests and level-based main missions (these main missions also encouraged microtransactions in order to avoid the grinding).

      1. Didn’t see much grind in Odyssey. Probably because I found side quests to be good and was doing them while playing the main.

    4. I really enjoyed Origins you could tell that a lot of effort was put into that game. Odyssey however, was clearly cut and pasted. The world did not feel unique enough the towns/villages all looked and felt the same apart from a couple. The animations were worse, all the little details were missing from the world.

      The no shield nonsense really bothered me though especially as you are playing a Spartan warrior. The spear tip as a hidden blade was stupid and was not a one shot stealth kill. I could go on but would probably bore everyone.

      However the Atlantis DLC was a breath of fresh air, I really enjoyed that expansion good variety of setting and some different gameplay.

      1. Most of the Games made by UBISoft are just based on a “cut/copy/paste” formula, imo.

        Btw, I do like the Graphics of Odyssey though. ! Some of the game areas and levels do look spectacular, lol.

        1. Oh yeah, I know UNITY is indeed a beautiful game.I’m not saying ACO offers mind-blowing graphics, but its not THAT bad either, as people complain, imo

          Anyways, Let me watch those videos now…

    5. Frankly, while AC Odyssey needs you to grind a lot to increase your level to proceed in many missions, I had a lot of fun in that grind. Did multiple conquest battles because of the fun combat and had to clear out a lot of forts and restricted areas for that, and I’m someone who usually just gets to the story in games and never focuses on the side stuff. That said, a lot of it feels repetitive and that could get to people who aren’t very patient and want to focus on the main story, and that level gating is something they might want to offer the option to turn off in Valhalla. It sometimes felt like you need a lot of that grind to get ahead in the main plot, and that’s understandable criticism they should address in future games.

  10. People will seriously complain about ANYTHING. What a pain in the a*s gamers can be some times. Don’t wanna do side quests? Then don’t ! There are enough small linear games out there to have people complaining about big open worlds that are few and far between. Can’t get enough of games like the Witcher, Odyssey, origins, and RdR2

  11. i don’t really care whether it’s very large open world or not. if it’s good, i’ll go for it.. if it’s bad, i’ll skip.. ez

  12. not getting that hype seeing eivor face & his style (not gonna but thats sure doesn’t matter how good the game looks becuase its ubisoft), bring back edward kenway sequel, edward was cool his face sense of humour style was amazing, he had amazing outfit aamzing voice acting, he had amazing friends with great acting

  13. its because they had all witcher book series at their disposal. its easy to bring content to a game with these treasures.

  14. It’s not them being Open World, it’s them being poorly designed, if they were smaller and with more content variety/attention to detail they would be fine.
    Attention to detail is the reason Rockstar stuff is so praised for example

  15. John, Why was my comment removed? I did not say anything vulgar or offensive. I just said, “I think they are going to force you to play as the female character by eliminating the male character at some point.” How is this censor worthy? I thought this site was censorship free?

  16. Watchdogs 1, AC: Syndicate, AC: Origins, Ghost Recon Wildlands were all great. Odyssey/Breakpoint/Watchdogs 2/Division 2 were all forgetable. Definitely staying away from the greed grind on this one.

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