Trackmania 2 Universal Demo – Now Available, Includes Track Building Tool

Ubisoft Nadeo released today the Trackmania 2 Universal Demo. Built around a powerful and easy track building tool, the Trackmania 2 Universal Demo is more than a simple demo. In addition to provide access to an infinite content, it also enables players to make their own demo, based on their maps and innovative modes made with Maniaplanet, the game operating system behind Trackmania 2. These modes can be for single player campaigns or for multiplayer ranked innovative experiences.

Florent Castelnerac, managing director of the Ubisoft Nadeo studio, said:

“To see players enjoy your games for years is something that can make you feel quite happy. And what can makes you even happier is to help as many as possible players to share the same feeling, would it be for tens or millions of players. Amateurs were the pioneers of many extremely popular games of today and are really likely the ones for many of tomorrow. And we do our best to welcome these pioneers in Maniaplanet.”

From today, players can download the demo and easily experience:

– All sceneries: Canyon, Valley & Stadium
– 45 white solo tracks
– All online servers
– The map editor & other tools
– Up to 3 user made solo & multiplayer experiences

The Universal Demo is unlimited in time for the first 48h and a minimum of 1h per day after, depending of the activity of the games.


Trackmania 2 Canyon [PF] eXtra Large map

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email