Ubisoft has revealed the changelog for the upcoming patch for The Division that will be released tomorrow. According to the changelog, this update fixes a few lights that did not cast global illumination, brings various gameplay tweaks and fixes, and will pack Tobii Eye Tracking bug fixes and improvements. You can read the complete changelog below.
Tom Clancy’s The Division – Update 1.02 Changelog:
GAMEPLAY
- Named enemies. will now drop better loot in Challenge mode than in Hard mode.
- Added a cooldown period for the Static Turret stun attack in order to avoid a stunlock in PvP and PvE game modes.
- Named NPCs will no longer respawn after being killed in the Open World. This will prevent situations where players were able to kill a same named NPC over and over again.
- Modifications to the weapon talent: Trained.
- It can now only be rolled on Shotgun, Marksman rifles and Pistols
- Its bonus has been reduced from 1%-5% to a constant 0.1%
- For the Midas SMGs, Trained Talent has been replaced with Responsive Talent which increases damage when getting closer to the target. This applies to existing weapons as well as newly acquired ones
- For all SMGs, LMGs, and Assault Rifles, it will be replaced with another randomly picked weapon talent. This applies to existing weapons as well as newly acquired ones
- Fixed a speed run exploit for the Rooftop Comm Relay mission
- Fixed an issue where weapons dealt no damage if the reload animation was interrupted by an agent’s skill
- Fixed an issue where players became stuck in an emote animation if activated via chat while auto running
- Fixed a bug where skill power would be increased permanently while using the Death by Proxy talent
- Fixed a bug where experience was not being awarded for completing all side-missions in the Midtown East safe house
- Fixed instances where the Seeker Mine with Airburst / Multi-mine mod would detonate too soon, miss targets or cause no damage
- Fixed a bug where grenades would sometimes not display the blast radius warning before detonating
- Fixed an issue where some NPCs in low cover would not react to being shot by the player
- Fixed issues where emotes would cause the player model to behave oddly (missing guns, player stuck in emote animation, etc)
- Fixed a bug where weapon mods and weapon skins would not show up on other players in the game world
- Fixed an issue where DPS would not be calculated properly when purchasing a new weapon mod
DARK ZONE
- Players can now heal other neutral players in the Dark zone, by using First Aid and Support Station skills
- Players are now able to fast travel to Dark Zone checkpoints, but only when coming from outside the Dark Zone
- The Dark Zone disconnect timer has been increased to 30 seconds, meaning players will remain in the game world longer when logging out while in the Dark Zone (this applies while not in combat)
- Items extracted from the Dark Zone are now properly marked as “new” items when moved to the players inventory
- Players killed in the Dark Zone now drop ammo, medkits and grenades. This loot is generated and not taken from the dying players’ inventory
- Players killed in the Dark Zone will lose less Dark Zone Funds and Experience (Rogue and non-Rogue)
- Dark Zone Funds and Experience rewards for surviving Rogue status have been improved
- Dark Zone Funds and Experience rewards for killing Rogue agents have been improved
- Phoenix Credits drop have been increased on lvl 31 and 32 enemies in the Dark Zone:
- Lvl 30: 1-3 Phoenix Credits
- Lvl 31: 2-4 Phoenix Credits
- Lvl 32: 3-5 Phoenix Credits
- Increased drop rate of High-End items from lvl 31 and 32 named NPCs in the Dark Zone.
- Increased drop rate of High-End Division Tech Material from lvl 32 named NPCs in the Dark Zone.
- Improved Dark Zone Chests items quality:
- Rank 30 chests will now drop Superior (Purple) items instead of Specialized (Blue)
- Keys chests now have a chance to drop High-End (Gold) items
- Dark Zone Funds drop rates and quantity on NPCs has been reduced.
- Fixed a bug where the Wildfire and Fear Tactics talents were affecting neutral players in the Dark Zone.
- Fixed instances where players would receive a DELTA error message when entering the Dark Zone
- Fixed a bug where sometimes players could not loot anything after returning to the game following a network disconnection
- Fixed Stage 1 Rogue timers not displaying correctly when Rogue players receive damage from another player
GRAPHICS
- Fixed a few lights that did not cast global illumination
UI
- Added more information for Daily missions on the Map
- Tutorials have received some UI polish
- The Matchmaking menu now displays the mission difficulty rating more prominently
- The mini-map mission tracker has been optimized to be less confusing to players
- Fixed a bug where some of the attributes for high-end equipment were cut-off in the recalibration menu
- Fixed a bug where the Matchmaking menu for a mission would not display correctly or kept disappearing
- Fixed missing item icons in the Reward Claim Vendor’s inventory
- Fixed incorrect side-missions being displayed in the Map legend
AUDIO
- Fixed a bug where the helicopter crash SFX would be missing from the Brooklyn end cinematic
- Fixed a bug where the Zapper Turret mod had no sound
- Fixed a bug where the audio for entering a contaminated area would be cut-off
- Fixed a bug where audio would not play when scrolling through vanity items
LOCALIZATION
- Fixed Ubisoft CLUB reward descriptions in Korean and Traditional Chinese
- In-game localization bug fixes
PC
- Tobii Eye Tracking bug fixes and improvements
- On launch, the PC client now monitors PC graphic settings and applies the best settings for the user’s configuration. This is unless the user has custom settings.
- Fixed an issue where the Map was sometimes difficult to navigate with a mouse
- Fixed issues with Hungarian, Korean, and Russian localizations
- Fixed an issue that prevented matchmaking while on the Map
- Removed the Store button from the Character Selection screen on PC versions of the game. Players can find the store page in the Ubisoft CLUB app directly
- Fixed increment number on Day 1 Patch Notes (was 1.1, now correctly states 1.01)

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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As said earlier – keep pouring sugar over sh*t 😉
It wont make this ugly turd any better looking!
Stupid comment alert, the patch mainly addresses game play issues and bugs but keep on sh*tting on the game, it clearly makes you feel better. You are well on your way to becoming a sociopath.
Overused terms alert.
Well, let’s look at his comment history on his way to becoming a sociopath and let it speak for itself.
“Here comes Ubi pr RE**RD again!
Again and again you prove my point = STOOPID MUT*A F***R!!”
“bla bla bla again F*CKN LOOSER!”
“He is one STOOPID F*CKR!!”
“best to ignore that fame UBI fanboy seeking WH**”
“As you said these guys must be RETARED as F*CK!”
“My comp is probably better then your’s fa**ot”
“GTFO RE**RD!”
“Well then you OBVIOUSLY are blind or talking out of your as*”
He’s obnoxious, but not a sociopath.
Didn’t say he actually was.
But he will be, right?
“You are well on your way to becoming a sociopath.”
Because obnoxious behavior means becoming a sociopath.
Well, it can spiral into something more, like some extreme action,so yes he could be on his way.
No, he couldn’t. He’s simply a child attempting to turn alpha over the anonymous web. If it was in person he more than likely would not lash out due to the lack of confidence. This is much like the children who commit acts of swatting while talking loads of trash then once they’re handed their sentence they sob like children. If he’s turning into a sociopath, then sociopathy has really lost its meaning and its become hilarious.
Keep the pr crap coming. You are sad
Says you who just came in here to say that, thanks for the useless reply, but you know you simple minded social thugs do what you do.
you are crazy
this game wasn’t dead like in 2008 or something ?
they are releasing a patch now? …..
what the game is 2 weeks old.
graphics of the game says something else!
gee i sure wish i could see the world through your eyes, this game is one of the best looking games out there
“this game is one of the best looking games out there”
and gta vice city its the best strategy game out there
Mental age of 11, R* logo as avatar, I think you can guess the rest. I mean we all know R* are the shining light for PC gaming, LOL.
says the kid that plays the ultra mature game “The Division” with a doggy at his avatar lol
Didn’t expect a good come back from you having a mental age of 11 and didn’t get one, just got something childish and made no sense as expected.
Just to educate you, my avatar is The Gimp logo, a free open source image editor that I use and endorse.
GTA V destroys The Division in every aspect fun,graphics and lifespan !
and not to mention sales(GTA V its still on TOP 10 ) good reviews on Steam ,fun with friends in private online mode etc etc
and “childish” what are you are 10 ? or you just been brainwashed by Ubisoft?
but i guess there its no point to argue with you since you are around my nephew age he plays the divison too and he is in 3rd grade lol
Well done for proving my point, immature argument confirmed.
You are comparing two different genres. You compare Starcraft to Fallout 4 also?
LOL, yeah I told you the dudes a frikking RE**RD 😉
Yes, siding with stupid there, you are both a perfect match, double the stupidity and immaturity.
Why dont you go kiss and make up with the other UBI Pr W**RE Mr Wra(I)th
He is one STOOPID F*CKR!!
Yes it is the first game that I have played in a long time that has stopped me from playing just to look at the environments. The lighting and shadows in this game are jaw dropping at times.
I have tried the game maxed out at 4k and 1440p. Even with 2 980ti 4k is around the 50 fps mark which is unplayable for me so i have settled on 1440p @ 60hz with the game maxed on every setting and it is stunning.
I think a lot of these guys must be playing at 1080p and low settings.
LOL!
Yeah bro, atleast one more who dont have sh*t for brains here!
The game looks like crap but those fanboys are obviously blind. Thats why they are called fanboy I guess 😉
Well let those retards keep this ugly turd!
Great argument bro, keep the insults coming. Hope you’ll be banned for sh*tting on every The Division article and insulting anyone who likes it.
Please stop stealing my choice of words please. Sh*tforbrains is mine! #CrocodileDundee
Here comes Ubi pr RE**RD again!
Again and again you prove my point = STOOPID MUT*A F***R!!
Got to love your immature personal attacks, I mean you just love coming into The Division articles and sh*tting on everyone who likes it in some way. I think you are pretty low on the IQ scale to do what you do or some form of mental illness.
Says the LOOSER that crap all over everyone that thinks defferent then him!
Denial is a bliss you F*CKR!
Not sure where you get “everyone” from, I know exactly who is crapping over me because they don’t like the game or my view, in fact you, Silviu, JoNaXKaY are pretty much the main people that are sh*tting on the articles with your childish comments and you started with the first comment sh*tting on this article. It seems facts hurt your feelings, many reviewers also have the same view as me.
Blows Star Citizen centuries out of the water.
Don’t say that, you’ll be called a fanboy and all sorts of names by the social thugs here.
I was being sarcastic lol.
It would be unfair to call a PC exclusive, tailored for the platform to be visually weaker in every way to a AAA console multiplat port, despite what is seen.
Weird thing, but Star Citizen didn’t really impress me in terms of graphics. Maybe because environment is really empty there.
Well SC isn’t even complete and we’ve been shown more on the ships and a few planets along with the darkness that is space (which is always going to be empty because space is vast and infinite), the Division is set in one city with set details that have to work on current gen systems first and foremost.
Yeah, Star Citizen is on the cutting edge in terms of audiovisuals. I just didn’t really see it on my PC as opposed to some vids on YT :P.
Ha! Don’t know how they even took you for a fanboy. You just criticized their mindless scolding.
I once was taken for a fanboy, too. Someone said hatefully that R6:Siege was a simplified console crap and I argued that it wasn’t simpler than other R6 games because of consoles, but only because its genre was different from older R6 titles.
Ah, and I liked the beta. You can’t do this because you instantly become a Ubisoft shill and fanboy.
The game might be one of the best looking Open World / cover based shooter you can play with friends. However the AI can be dumb as F’k at times. Other then that I am enjoying it. I hope this patch addresses the micro stuttering that happens in SLI. But I see nothing on it.
I would of liked to see a open trading system between players or at least people in your group / friends to keep random people from bugging to trade with you.
lvl 22 now. I just don’t have a lot of time to play it’s been rough seeing all my friends lvl 30 when I was only lvl 10…
But no snowdrops :(.
Farewell Bullet King 🙁
lol damn its been good weeks for me
Patch downloading now oh oh oh…
Bro, hat off! Awesome screenshots. You should make a gallery on Flickr as I did 🙂
Thanks, yeah I could upload to google photos.
Flickr is better bro, google is overrated! 🙂
Nice find!
There is quite a lot in Madison square garden, the light is bouncing on the cars, on to objects at night and you don’t see the colour during the day, that’s dynamic global illumination.