Tom Clancy’s The Division now supports a DX12 renderer

Patch 1.5 is currently available on the Public Test Server for Tom Clancy’s The Division and it appears that this latest update adds support for Microsoft’s latest API, DirectX 12.

According to various reports, this new renderer slightly improves framerates, especially on systems with older CPUs.

Naturally, NVIDIA users should not expect major performance improvements when using high-end CPUs.

Kudos to our reader ‘kalid owaida‘ for providing us the following image that confirms the new DX12 renderer.

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Below you can find a video comparison between the game’s DX11 and DX12 renderer. In this video, LordOfWar666 used an AMD FX 8350 that was clocked at 4.4Ghz. What’s interesting here is that the performance difference between these two renderers is around 20fps.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email