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Tom Clancy’s Ghost Recon Wildlands – Closed Beta PC Requirements Revealed

Ubisoft has just revealed the official PC requirements for Tom Clancy’s Ghost Recon Wildlands’s upcoming closed beta phase. PC gamers will at least need a modern-day quad-core with 6GB of RAM, an NVIDIA GeForce GTX660 or an AMD Radeon R9 270X and a 64-bit operating system.

Ubisoft recommends an Intel Core i7- 3770 or an AMD FX-8350, 8GB of RAM, and an NVIDIA GeForce GTX970/GTX 1060 or an AMD R9 390/RX480 GPU.

As said, these are the requirements for the game’s closed beta. As such, the PC requirements for the final build may differ from the following ones.

Tom Clancy’s Ghost Recon Wildlands is currently planned for a March 7th release, and its closed beta phase will begin on February 3rd.

And here are the PC requirements for the game’s closed beta phase.

Minimum

  • Operating System: MS Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions only) 
  • Processor: Intel Core i5-2400S @ 2.5 GHz or AMD FX-4320 @ 4 GHz 
  • RAM: 6GB
  • Video card: NVIDIA GeForce GTX660 / AMD R9 270X (2GB VRAM with Shader Model 5.0 or better) 
  • DirectX: DirectX End-User Runtimes (June 2010) 
  • Sound: DirectX-compatible using the latest drivers 
  • Hard Drive: 50 GB available space 
  • Peripherals: Windows-compatible keyboard and mouse required, optional controller

Recommended

  • Operating System: MS Windows 7 SP1, Windows 8.1, Windows 10 (64bit versions only) 
  • Processor: Intel Core i7- 3770@ 3.5 GHz or AMD FX-8350 @ 4 GHz 
  • RAM: 8GB 
  • Video card: NVIDIA GeForce GTX970/GTX 1060 or AMD R9 390/RX480 (4GB VRAM with Shader Model 5.0 or better) 
  • DirectX: DirectX End-User Runtimes (June 2010) 
  • Sound: DirectX-compatible using the latest drivers 
  • Hard Drive: 50 GB available space 
  • Peripherals: Windows-compatible keyboard and mouse required, optional controller

9 thoughts on “Tom Clancy’s Ghost Recon Wildlands – Closed Beta PC Requirements Revealed”

      1. Same here…Asus Strix version and no problems, but at 1080p. Tomb Raider’s textures had to put them in High instead of Very High but with the rest no problems at all.

        1. ?hat what i meant about tomb raider. I put textures to high instead of very high but evrythign else maxed. I bought it on release date when it was released one year ago but since i got 1440p monitor on June i noticed that it looks much better even with high textures compared to how it looked on 1080p monitor.

    1. What resolution are you playing at that it ends up going over 3.5GB? Because if you’re using it as a 1080p card which is was meant to be then you shouldn’t be reaching “hell”

      – From another 970 users.

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