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Tom Clancy’s Ghost Recon Wildlands – Official PC Requirements Revealed

NVIDIA has just revealed the official PC requirements for the final version of Tom Clancy’s Ghost Recon Wildlands. According to the green team, PC gamers will need at least a modern-day quad-core CPU with 6GB of RAM and an NVIDIA GTX660.

What’s really interesting here is that these PC specs are the same with those of the game’s closed beta build. And… to be honest… the closed beta ran awful, even on high-end PC systems.

Whether this was due to a really old build or not remains to be seen. Here is hoping that Ubisoft has properly optimized its title.

Moreover, NVIDIA and Ubisoft did not reveal any framerate or resolution details that these specs target. For Honor’s PC requirements, for example, gave more information about them.

Tom Clancy’s Ghost Recon Wildlands releases on March 7th, and you can find below its official PC specs!

Minimum Requirements

  • CPU: Intel Core i5-2400S @ 3.3 GHz or AMD FX-4320 @ 4 GHz
  • GPU: GeForce GTX 660
  • VRAM: 2GB
  • RAM: 6GB
  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
  • HDD: 50GB free space

Recommended Requirements

  • CPU: Intel Core i7- 3770 @ 3.5 GHz or AMD FX-8350 @ 4 GHz
  • GPU: GeForce GTX 1060 or GeForce GTX 970
  • VRAM: 4GB
  • RAM: 8GB
  • OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
  • HDD: 50GB free space

15 thoughts on “Tom Clancy’s Ghost Recon Wildlands – Official PC Requirements Revealed”

  1. the beta was a complete joke
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    1. Beta can be summed up as far cry 4+ mgsv but without the grinding of skinning animals, crafting, picking up crap from the ground and doing racing and hunting sidemissions.

      it was pretty much “attack far cry/metal gear outpost”…THE GAME, but with bigger camps more enemies and tanks, optimized for 4 player coop.

      Essentially a realistic just cause 3 with coop in mind.

  2. Recommended 970?
    Well the closed beta performance was really bad.
    I struggled to stay above 60 on a single 970 at MEDIUM settings.
    SLI 970 gave me just above 60 on high.
    They have a lot of improvement to do.

    We have to keep in mind that NVIDIA hasn´t released its gameready driver yet tho.

    Edit: Glad to see that we don´t have to have 4gb+ Vram to enjoy max textures.

    1. The closed Beta was just like the Alpha in terms of performance… I am worried about launch performance wise. A real shame to because I had fun with the beta

    2. “Glad to see that we don´t have to have 4gb+ Vram to enjoy max textures.”
      Minimum settings can play max textures?

  3. Of course they still haven’t figured out how handling works. One game with a vast open world and they give us GO-Karts! The french play us like muppets. F*cking Ubisoft.

  4. Not bad. At least locked 60 FPS is achievable mixing low, medium and high settings, unlike Ghost Recon: Future Soldier which runs terribly no matter your hardware and graphical settings.

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