kingdom_come_-_deliverance_screenshot_13_pine_forrest_fight

THQ Nordic acquires Warhorse Studios, Kingdom Come: Deliverance has sold 2 million copies worldwide

THQ Nordic/Koch Media announced that it has acquired award-winning Warhorse Studios, the studio behind Kingdom Come: Deliverance. Warhorse and Koch Media have also announced that the title has sold over 2 million copies across all platforms by now.

As the press release reads, the acquisition, which includes the development studio and all intellectual property rights, is a natural result of the previous successful cooperation between Warhorse Studios and Koch Media.

Martin Fryvaldsky, CEO of Warhorse Studios, said:

“Becoming part of THQ Nordic family is an important milestone for our studio. We began as a small start-up with a handful of employees who were enthusiastic enough to join this challenging project. The skills of our team members, trust and support of our main investor and passion of our fans, who supported development of Kingdom Come: Deliverance through a Kickstarter campaign, helped us grow to an international level. We believe that backing by THQ Nordic and Koch Media will give us an extra push in our mission to bring exciting games to our customers and extend the frontiers of the gaming industry.”

Dr. Klemens Kundratitz, CEO of Koch Media GmbH added:

“We are delighted to welcome the team from Warhorse Studios in the Family. The successful cooperation we developed during our journey with Kingdom Come: Deliverance linked both our companies already very closely and I am sure that our now even closer combined knowledge and experience will open up amazing new opportunities for both companies. Not only the 2 Million sold copies but also the motivation within the teams to create new ideas combined with the learnings from the past, are a rock solid foundation for future projects to build on.”

Lars Wingefors, CEO of THQ Nordic AB, concluded:

”Warhorse Studios is one of the leading independent studios in Europe and I am proud to welcome them to the THQ Nordic group. Kingdom Come: Deliverance, which has now sold over 2 million copies, has been a great success since the release exactly one year ago. I look forward to continuing to witness the owners run the studio and drive the creative process for many years.”

40 thoughts on “THQ Nordic acquires Warhorse Studios, Kingdom Come: Deliverance has sold 2 million copies worldwide”

      1. You need to not be stupid. .. open your eyes for heaven’s sakes. THQ have been buying up real estate left, right & center. So if they decide to dive more into these exclusivity deals which will land more kickbacks for let’s say, one of these old titles that people have been begging to play once more. Then people will now have to deal with the epic store even more. This is what worries people. I was 100% behind THQ Nordic when they decided to start shedding DRM & releasing games on GOG and now they are dead to me. Well especially if this is the path they choose to go down.

        Let me be even more clear, doesn’t matter the client/store it’s all the same sh*t when is not DRM-Free, to me. I see no difference between Steam, Uplay, Orgins & now Epic Store. They are all the same $h*t wrapped up in a different paper bag. GOG is the one true King for the simple fact that it offers 100% DRM-Free where I own what i pay for. I couldn’t care less about social features on a bloody client. I don’t come to socialize, I come to own what I sometimes work 80HR weeks in order to afford.

        1. lol grow up. You do not now nor have you ever owned any software. That’s literally been how software licensing has worked since before you were born.

          1. People like you I really hate and cannot stand. You are why the world is so damn mediocre and we’ll never reach out full potential. Because no matter how much evidence/trend is infront of you. You will still not acknowledge the inevitable. I know I shouldn’t use hate for someone I don’t personally know. But people like you are extremely frustrating to deal with. Just saying man…

          2. Oh sh*t the realist just arrived to tell us how it ‘really’ works. Licensing can work however the hell it wants. We can be fully ‘grown up’ and choose to not support companies who provide bad customer service and practices. Or is that not also how that works since we were born?

    1. yeah i was thinking the same thing, i love kingdome come and i was a backer on kickstarter, one of few games i backed and the one that i liked the most after release. I hope by the time their next game comes out the whole epic store exclusivity thing is going to be settled and we won’t have that to worry about

  1. I used to like THQ before DS3 and before the Epic fiasco, but now after both have come and gone, I can’t say I’m happy at hearing this news.

    Don’t be a d*ck THQ and publish their future games on as many storefronts as possible.

  2. How long until soyboy journalists activists at Polygon, PC Gamer, Kotaku, Gamespot and Eurogamer lobby their industry contacts within THQ Nordic/Koch Media to sideline Warhorse Studios co-founder Daniel Vávra…

    1. To be fair Koch are all nazis so they aren’t going to see a problem with him. Oh my bad, nvm, I had assumed Koch Media was part of the American Koch family i.e the nazis who own the government.

      1. sjw moron confirmed. The koch brothers are open border globalists. They consider donating to DNC because Trump is pro borders.

        Also daily reminder that Trump’s brother is in the execute board of bethesda and supported wolfenstein 2.

        1. Just because he’s on the board doesn’t mean he supported it. I doubt he even looked at the game.

          There’s a pretty funny interview from that guy on Avalanche studios with an SJW who wanted the villain of Rage 2 to be based on Trump, while Trump’s brother is on their board of directors.

  3. 3 months ago I’d have cheered this move as yet another fan positive acquisition by THQ Nordic. But now that they are pulling their EGL bull scheisse I expect nothing but bad things. I see their game plan.

    The gaming industry is going back to a late 90s early 2000s state where any publishing house big enough to do so is buying up as many developers as they can. This is exactly how EA and Ubisoft became the trash they are. This is how MS and Sony became what they are now in the gaming sphere.

    This is the kind of thing that ruins gaming. This exact crap is how Maxis, Looking Glass, Eidos, Red Storm, Ion Storm, Interplay, BioWare, Pandemic, DICE, Infinity Ward, Blizzard, 2015 Inc, Stainless Steel, Visceral, Bungie, Criterion, Origin, Black Isle, Squaresoft, Enix, Rare and so many more companies either bit the dust or turned to crap and then bit the dust, or just turned to crap.

  4. The short-list of reliable upstanding gaming companies steadily diminishes. Man… I miss my old lucas arts studios, sierra studios, massive entertainment, maxis, relic, red storm, etc. Too many have lived long enough to become the villain. There are a few holdout legends like obsidian entertainment, but man, those who remember, know how non-creative games truly are right now. The rest will never know. Sad.

Leave a Reply

Your email address will not be published. Required fields are marked *