“Best Sakuya NA” has released a brand new overhaul mod for Halo: Reach. Halo Reach: Prometheus is an overhaul of Halo Reach built upon Reach Evolved from TheVengefulVadam. This mod is 6.2GB in size, and adds over 20 new guns, new vehicles, enemies, and allies.
According to the modder, this project edits every single fight for larger and more complex engagements. In addition, it reworks all AI for friendlies and enemies.
For instance, Grunts behave differently when they are in swarms or alone, Jackals phalanx and flank with quick birdlike movements, Skirmishers leap around the map with rifles, Brutes charge the player aggressively, and Elites constantly dodge and outflank.
Moreover, Halo Reach Prometheus changes player stats for movement, health, shields, and armor abilities. These changes will make the player faster, stronger, and more lethal than ever to combat the greatly enlarged enemy groups and greatly improved AI.
Lastly, the mod enhances NOBLE Team with new weapons that fit each character’s personality and fit each level’s encounters.
You can download Halo Reach Prometheus from here.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”