Modder ‘AHaigh01’ released a must-have HD Texture Pack for the first Unreal game. Unreal HD Textures 2.0 is 2GB in size and improves over 2000 textures. According to the modder, the texture pack is mainly for the single-player campaign of Unreal.though it also works with Unreal Tournament.
Furthermore, this release does not intend to cover all of UT99s textures; it only covers the same textures that are used for both Unreal and Unreal Tournament.
In order to showcase these new textures, AHaigh01 released the following screenshots and video. As such, you can go ahead and see the visual improvements/differences prior to installing the HD Texture Pack.
As a bonus, I’ve also included a link to the Unreal HD High-Res Skins texture pack. This pack replaces all those old, pixelated Unreal/RTNP skins with extremely detailed high-res counterparts. To give you an idea, the vanilla skins were 256×256 and the new ones are as large as 4096×4096.
You can download the Unreal HD Textures 2.0 Texture Pack from here, and the Unreal HD High-Res Skins Texture Pack from here.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Oh come one how HD can they be, most of this textures pack are trash, let me check… HOLY FREAKING HD BATMAN.
This is like that song that goes “i am too s3xy for my…” but “i am to HD for the polygonal models in this game”
Why is the lighting so simple those, where are the shadows? RTX mod when?
Yeah so much details on those harsh polygons isn’t that great, i think a reduced resolution could do the trick, the jump from 256×256 to 4096×4096 is kinda shocking, i used the ESRGAN textures for Max Payne, these were 1024 textures, it added detail without that “too much” effect, the whole point is to feel like you’re playing the game you played back then, not to make it look ultra sharp, hell even recent games don’t use 4096 textures for the most part
Yeah ok. Also real time shadows kind of choke the unreal engine 1. So good luck with that. Unreal 1 also has great lighting for the time. It has better real time reflections than many modern games when it uses them.
I still play this once in a while. always thought the graphics on this old game where pretty darn good but will check it out and see if it makes much of a difference.
Unreal is still one of the best games i have ever played and i still do so from time to time.
I replayed Unreal a couple years ago with a texture pack that looked great but I can’t remember which now. It just looked like I remember the old textures looking, but crisper. Game looked stunning still, which is pretty amazing. Low poly, sure, but the lighting effects were way ahead of their time. It’s a HUGE game too by modern single player FPS standards. Tons of amazing maps, even if the gameplay gets a bit repetitive towards the end