Modders Billyro, Drunkzealot and Zikoru have released a pretty cool mod for The Elder Scrolls V: Skyrim Special Edition. Skyrim Weapons Expansion adds over 100+ new weapons, mostly swords, to crafting and leveled lists.
According to the modders, every weapon has been re-balanced to the vanilla game. Moreover, players will be able to craft, temper or breakdown recipes. Also, all weapons are of high quality, and originate from the vanilla weapon types.
Furthermore, the traditional leveled list plugin adds the weapons directly to the leveled lists. This allows for simple compatibility with other mods via bash/smash.
It’s also worth noting that the weapons that SWE adds will appear at a much higher rate than from the traditional leveled list plugin.
This mod is around 1GB in size you and can download it from here. As said, this mod is only available for the Special Edition.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I feel sorry for Bethesda, there is no way the next elder scrolls has a chance. It is going to feel like such a downgrade from a modded version of skyrim.
I have a modest 168GB in mods, and I have buddies well over the 200 mark. VI would need to bring some neat things to the table to make it relevant and not just “Ok, new province guys. Have fun and enjoy the bugs!”
Some examples… VR mode at launch, asynchronous multiplayer (Dark Souls, Death Stranding meta-based interactions) or even a co-op mode like Saints Row where you can invite a friend to your game. I’m not feeling my most creative today, but you get the idea. Let’s have something more than quest-n-go.
Skyrim was like this, compared to modded Oblivion. It took years to catch up but people bought it in droves any way. The average TES player plays on consoles, no mods.