Third-person exploration game, Sea of Solitude, releases on July 5th

Electronic Arts and Jo-Mei Games have announced that the story-driven adventure game Sea of Solitude will be launching worldwide on July 5th. Sea of Solitude is described as an emotional experience that takes players on a personal journey to overcome a young woman’s inner loneliness.

In this third-person exploration game, players must help Kay see below the surface and beyond, guiding her through a flooded city landscape in a deeply touching tale of darkness and light. As waters rise and fall to reflect her own state of mind, Kay will meet fantastical creatures and monsters, learn their stories and solve challenges to rid the world of tainted memories.

Cornelia Geppert, CEO of Jo-Mei Games, said:

“Sea of Solitude centers on the essence of loneliness and tugs on the heartstrings of its players by mirroring their own reality. It’s by far the most artistic and personal project I’ve ever created, written during a very emotional time in my life. Designing characters based on emotions was a deeply personal achievement for our team and we’re so excited for players to soon experience Kay’s powerful story of self-discovery and healing.”

Designed with a striking visual style, Sea of Solitude is an intimate adventure across a beautiful and evolving world where nothing is quite as it seems. Kay’s journey unfolds around dynamic environments as atmospheric in-game weather help visualize the characters’ emotions. Players unlock new areas to explore by overcoming emotional challenges and progressively revealing light and color into the dark and stormy world. Through unique encounters with a variety of beautiful and terrifying monsters, Kay will discover why her loneliness has turned her into a monster and what it will take to change back to a human.

Sea of Solitude: Official Teaser Trailer | EA Play 2018

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email