theHunter – New Update Released


Expansive Worlds and Avalanche released a new patch for their amazing hunting game, theHunter. This update will be automatically downloaded by theHunter launcher and applied next time you start the game and it’s about 8MB in size. theHunter is still a free-to-play so make sure to give it a go – if you haven’t already done it. You can view the changelog after the jump.
theHunter Update Changelog:
New Features:
-New weapon: TenPoint Carbon Fusion Crossbow (with optional scope)
-New item: Tent – put a tent anywhere you like and start your expedition at it next time (note: you are allowed to own a maximum of 5 tents)
-Enhanced blood tracks – starting at tracking level 3 you can now identify blood source based on color of blood (lighter/darker)
-New settings option: disable track and spotting outline color
-Updated ballistics model (read more here)
Bug fixes and changes:
-All antlers are now re-randomized when retiring to lodge/campsite
-Bushes and larger plants are now removed when taking trophy shot
-Now possible to prone and move on bridges over water
-Fix for depleted items in inventory not being correctly removed
-Fix for animals never pausing when walking towards a scent or call
-Fix for AI update state when fullscreen map is open
-Fix for getting incorrect angry messages from Doc about not bagging animals
-Fix for removing arrows in the world when retiring to lodge/campsite
-To avoid confusion scents/urine is no longer gender specific, they also have updated looks
-Various terrain fixes on Redfeather Falls
-Fixed two elk animations; jump left and a rare idle animation
-Tracks should not glow as much in the rain and shadow from cloud
-Moose and bear will now die instantly if hit in (part of) spine
-It’s now no longer possible to aim with the bow forever. Player gets tired and starts lowering the bow after a while. The higher bow skill you have the longer you can keep it at full draw.