The Witcher 3 Geralt screenshot

The Witcher 3: Wild Hunt – Patch 1.10 Detailed, Huge Changelog Released

CD Projekt RED has revealed the changelog the The Witcher 3: Wild Hunt’s upcoming massive update. This patch comes with a number of performance improvements in various missions, as well as various bug fixes and stability improvements. Be warned that below you can find its HUGE changelog (we did not include the Visual and Quest fixes, so be sure to view them in the linked pdf).

The Witcher 3: Wild Hunt – Patch 1.10 Changelog

AUDIO
-Adds music after horse race in quest titled Ciri’s Story: The Race.
-Fixes issue whereby ambient music from surroundings of Kaer Muire could override other music.
-Fixes lack of music if autosave made before fight against pirates was loaded during quest titled Destination: Skellige.
-Adds segments to conversations with Triss and Yen before battle at Kaer Morhen.
-Adds segements to conversation with Ciri in quest titled Payback.
-Adds segments to conversation with Triss in quest titled On Thin Ice.
-Fixes issue whereby forktail could screech endlessly if ignited with the Igni Sign Igni and then slashed with a sword.
-Fixes issue entailing unintended loop in combat music during first musical sequence in New Game + mode.

DLC
-Fixes issues whereby New Game + would not start correctly from certain save files.

GAMEPLAY
-Fixes rare instances of imcorrect Stamina regeneration.
-Fixes rare issue whereby player character movement remained accelerated after player used crossbow, cast bombs or engaged in sword combat on horseback.
-Fixes incorrect weight calculaction in Inventory.
-Fixes rare issue whereby slow­motion effect of Caranthir’s spell was not lifted from player character after the stipulated time.
-Fixes issue with occasional malfunction of Superior Thunderbolt potion.
-Fixes issue whereby Firestream Alternate Sign Mode skill could be used despite not being equipped in Character Development panel.
-Fixes issue whereby Roach would behave incorrectly during horse race in quest titled To Bait a Forktail…
-Fixes rare issue whereby Toxicity regeneration was blocked if player drank Water Hag decoction.
-Crafting diagrams in merchant inventories now include item level information in addition to basic information about craftable item.
-Fixes color of ‘Required level’ as displayed in merchant inventories and Stash. Display is now same as in Inventory. If player level is insufficient for item, ‘Required level’ is red.
-Introduces modification whereby potions and bombs can no longer be sold.
-Fixes assorted issues with quest and enemy scaling in New Game + mode.
-Introduces multiple improvements in gwent, including option to choose one of three difficulty levels. To set option, go to Options>Game.
-Introduces multiple game balance improvements in New Game + mode.
-Modifies diagram for Enhanced Legendary Wolven Gauntlets, now craftable without Griffin Gauntlets.
-Fixes issue whereby Toxicity gain from decoctions was not acurately reflected in character statistics.
-Fixes issue whereby high Toxicity level could block exploration when this involved a ladder or stepping onto a boat.
-Introduces enhancement whereby color of rune­enchanted swords now depends on runes used.
-Fixes rare issue with incorrect display of interaction prompts when appoaching ladders.
-Fixes issue whereby Geralt remained attached to sinking boat when aiming crossbow.
-Fixes rare issue whereby player character in combat mode would be propelled into the air when stepping on boat tiller.
-Fixes rare issue entailing Wild Hunt minions running in circles during quest titled The Battle of Kaer Morhen.
-Fixes issue whereby ifrits were not invulnerable to all variants of Igni Sign.
-Improves game balance for Katakan monster.
-Improves balance for Death March difficulty.
-Improves in­game information for Card Collector achievement ­ adds indicators to show missing cards.
-Fixes incorrect loot spawning on hens and geese.
-Fixes issue whereby players could not view Novigrad region map while in Velen and thus could not use Novigrad fast travel points.
-Fixes issue with undesirable checkpoint creation occurring if player acquired quests from notice board mid way through botchling story thread.
-Fixes issue with location for boss fight against Nithral that could result in NPC being immobilized.
-Fixes issue whereby tattoo from The Witcher 2 would appear in The Witcher 3 even if player completed quest culminating with its removal.
-Fixes issue whereby alternate Yrden enabled Sign to be cast multiple times using specific talent.
-Removes ability to kill NPCs (including quest NPCs) using Dragon’s Dream bomb.
-Fixes issue whereby hostile NPCs could cause Geralt to become locked in combat mode.
-Fixes issue whereby Greater Perun Runestone disabled Adrenaline Gain ability for steel and silver Mastercrafted Ursine Swords.
-Fixes issue whereby Geralt could get trapped in boatwreck in Velen.
-Fixes rare issue involving delay in appearance of interaction component.
-Fixes rare issue of missing soothsayer during quest titled Gwent: Velen Players.
-Fixes problems with player character movement following conversation with herbalists near Cunny of the Goose tavern.
-Fixes issue whereby loot bag could float in air if dropped while Geralt was in midair, i.e., jumping.
-Fixes issue whereby Yrden with elevated Sign intensity would cause foes to freeze.
-Fixes issue whereby Item Info keyboard shortcut I would close Shop screen instead of opening Item Info screen.
-Fixes incorrect wyvern behavior in specific arena.
-Fixes issue whereby player could not hand Philippa’s crystal to Yen at Kaer Morhen.
-Fixes issue whereby previously felled NPCs would be resurrected and die again on screen during conversation following combat.
-Fixes issue whereby numerous treasure hunt map icons were missing from game map.
-Fixes issue whereby image of Geralt was placed incorrectly if Inventory was opened while sailing.
-Fixes issue whereby Achievements did not work correctly on game patched to version 1.07 when played from save created from version 1.06.
-Fixes issue whereby item statistics could differ if item was purchased from merchant.
-Fixes balance issue for quest titled The Nithing played in New Game + mode.
-Fixes issue whereby player character movement could appear accelerated or decelerated after slow­motion sequences, e.g., while horseback riding.
-Fixes issue where buffs from consumption of food items were not cumulative.
-Fixes issue whereby smith at Mulbrydale incorrectly offered Superior Griffin Armor Upgrade Schematic.
-Fixes issue whereby crypt in game White Orchard could be locked permanently, thereby blocking progression of Scavenger Hunt: Viper School Gear.
-Fixes balance issue in New Game + mode adversely affecting fight involving Cerys during quest titled King’s Gambit.
-Fixes issue whereby Mutagen tutorial did not check if player possessed mutagens.
-Fixes issue that could render Battlefield Loot POI impossible to complete.
-Fixes incorrect functionality of Whirl skill.
-Fixes issue whereby decoy gwent card could leave residual value on game board.
-Fixes assorted issues with Roche’s default conversation, including unintended disabling of dialogue choices, of option to play cards, or of conversation as a whole upon completion of main game.
-Fixes issue whereby parries were not correctly taken into account during Combat Tutorial.
-Fixes issue whereby Reset to Default in Key Bindings did not take effect until game was reloaded.
-Fixes issue whereby missing ingredients were not updated on pinned alchemy formulae.
-Fixes issue with Philippa’s level in quest titled Blindingly Obvious in New Game + mode.
-Fixes issue whereby Inventory could be accessed at start of New Game + though access was disabled by quest.
-Fixes issue whereby arachas boss remained unresponsive for some time after last checkpoint was loaded before fight.
-Fixes issue whereby exclamation point could remain over Zoltan’s head thorughout quest titled The Battle of Kaer Morhen.
-Fixes issue where guard leading Geralt to Rosa’s cellar could begin floating in the air upon reaching set destination.
-Fixes issue whereby Ciri could leave intended gameplay area and become blocked during quest titled Ciri’s Story: Breakneck Speed.
-Fixes issue whereby deserters near Person in Distress were invincible.
-Fixes issue whereby using Igni against foes significantly increased their Stamina regeneration rate.
-Fixes issue whereby Stash tutorial was unintentionally displayed when starting new game.
-Adds missing name of mutagen obtained by looting noonwraith dilled during quest titled Contract: Devil by the Well.
-Fixes issue whereby fiend prowling southern reaches of Crookback Bog respawned each time Geralt meditated.
-Fixes issue whereby Ruined Inn in Skellige, intended to be an abandoned site, was populated before liberation.
-Fixes issue where player could be trapped between certain buildings in Oxenfurt.
-Fixes issue in New Game + mode whereby climbing was impossible due to quest titled Contract: The Creature from Oxenfurt Forest.

GAMEPLAY/DLC
-Fixes incorrect operation of DLC: New Finisher Animations subsequent to installation of Patch 1.08.

GENERAL
-Fixes manifest file for game engine EXE to prevent game from running in Windows Vista compatibility mode.

GUI
-Introduces multiple fixes and improvements in HUD.
-Fixes “Track Quest” button prompt, which occasionally was incorrectly displayed following “New Quest” notification.
-Introduces multiple changes in GUI for Alchemy and Crafting.
-Fixes incorrect display of save file names when game language setting differed from system region and language settings.
-Fixes issue with crafting category display in GUI.
-Fixes multiple issues with HUD buff/debuff display formatting.
-Fixes instances of background text flickering when selected books were opened.
-Fixes issue whereby Slow/Reverse Boat was not bound to Movement­Down key.
-Fixes issue entailing clipping of lettering displayed with upscaled fonts in certain languages.
-Alters pop­up message displayed when players choose to travel to Isle of Mists updated for New Game +.
-Fixes Inventory sorting order for potions, bombs, oils, food, etc.
-Fixes issue where Dismantle pop­up was not properly localized in all languages.
-Fixes issue where abandoned settlement lacked appropriate marker.
-Fixes issue whereby nonfunctioning icons were displayed in DLC list.
-Fixes nonfunctioning icon in New Game + menu.
-Adds option to show/hide HUD/Mini­map using single button/click.
-Fixes issue whereby unlocalized string appeared in place of recommended level number in pop­up message displayed upon entry to Isle of Mists.
-Fixes issue whereby on mouse and keyboard configurations an invalid character was displayed alongside the Track Quest message when said functionality was not bound.
-Fixes mouse and keyboard UI issue encountered on configurations featuring mouse, keyboard and controller.
-Fixes issue whereby double­click on dialogue choice would cause first dialogue line after choice to be skipped.

PERFORMANCE
-Decreases chance of unwarranted screen blur occurring during play.
-Fixes rare infinite loading screen appearing upon loading of save made during Broken Flowers quest.
-Fixes performance issues near the Cave of Dreams in Skellige.
-Improves game performance during quest titled Practicum in Advanced Alchemy.
-Improves general game performance in location Whoreson’s Arena in Novigrad during quest titled Get Junior.
-Improves game performance throughout Swamps location in Velen.
-Improves game performance when bombs are used, especially with Cluster Bomb skill active.
-Improves game performance in areas with toxic clouds and when said clouds are ignited.
-Improves game performance in Novigrad Bathouse, especially during quest titled Blindingly Obvious.
-Improves overall game performance in Bald Mountain location.
-Improves game performance during quest titled The Battle of Kaer Morhen.
-Improves game performance in Kaer Trolde during quest titled King’s Gambit.
-Improves game perfromance during quest titled Family Matters.
-Improves game performance during burial and feast scenes in the quest titled The King is Dead ­ Long Live the King.
-Improves game performance in Keira’s hut during quest titled Wandering in the Dark.
-Improves game performance during ritual forming part of the quest titled Family Matters.
-Improves game performance during quest titled Pyres of Novigrad.
-Improves game performance during quest titled A Towerful of Mice.
-Improves game performance during quest titled A Favor for a Friend.
-Improves game performance during quest titled For the Advancement of Learning.
-Improves game performance and stability on Fyke Island.
-Improves game performance in scene featuring gwent croupier during quest titled A Matter of Life and Death.
-Improves game performance on close­ups in conversation between Geralt and Whoreson Junior during quest titled Get Junior.
-Improves game performance during combat in Ermion’s laboratory during quest titled The King is Dead ­ Long Live the King.
-Improves game performance at site of cataclysm on Skellige during quest titled Echoes of the Past.
-Improves game performance during necromancy ritual in quest titled Nameless.
-Improves game performance during quest titled The Calm Before the Storm.
-Improves game performance in Crookback Bog location.
-Improves game perfromance on lifting of curses in quests titled Soldier Statuette and Nobleman Statuette.
-Improves game performance in mountains surrounding Kaer Morhen.
-Improves game performance during fight against Fugas in quest titled Bald Mountain.
-Improves game performance for concert scene at Kingfisher Inn during quest titled Broken Flowers.
-Improves game performance on Temple Isle in Novigrad at night and in rain.
-Improves game performance in Dark Valley in quest titled Through Time and Space.
-Improves game performance when using torch near bodies of water.
-Improves game performance during conversation with Yennefer at Kaer Morhen.
-Improves game performance during conversation with Eskel (katakan dissection sequence).
-Improves game performance during quest titled Va Fail, Elaine.
-Improves game performance upon ignition of explosive toxic clouds.
-Improves game performance when using Northern Wind bomb with Cluster Bomb skill active.
-Improves game performance when using Devils Puffball bomb with Cluster Bomb skill active.
-Improves game performance when using Dragon’s Dream bomb with Cluster Bomb skill active.
-Improves game performance following scene with Josta on Skellige.
-Improves game performance in sauna pool during quest titled The Calm Before the Storm.
-Improves game performance in selected Velen locations.
-Improves game performance during quest titled Ciri’s Story: The King of the Wolves.

STABILITY
-Fixes issue with crashes occurring on hardware configurations incorporating AMD Radeon R9 285 cards.
-Fixes game freeze occuring when players alt­tabbed out of game in fullscreen mode while loading save.
-Fixes GeForce GTX 980­ specific crash issue.
-Fixes XBox One memory management issue.
-Fixes crash occurring during conversation with owner of haunted house in quest titled Novigrad Dreaming.
-Fixes issue where looting often caused mini freezes on Xbox One.
-Fixes issue with game stability when loading game saves.

UI
-Fixes unwanted variation in display of certain tutorial text content.
-Fixes UI issue whereby icons would become corrupted when items were purchased or disassembled.
-Fixes issue whereby Character panel would open if player started meditating just as Geralt left previous meditation.

26 thoughts on “The Witcher 3: Wild Hunt – Patch 1.10 Detailed, Huge Changelog Released”

      1. It was mostly people b**ching about how they didn’t like CDPR’s creative vision post-e3. They’re idiots basically.

    1. Not true, Polyphony Digital, Evolution, DICE and many more do it. These guys are just still mainly doing fixes.

      1. DICE(Stockholm) can suck it. BF3 was left to rot with gamebreaking glitches until a DLC was released. They also left BF4 in the hands of DICE LA a few months after release to work on Battlefront. DICE LA(former Danger Close devs) on the other hand went the extra mile and worked on all DLCs and on top of that to this day continue to support for the game and rework major systems and release free maps even after all DLC was already released.

    2. Blizzard too are one of the best for after sales support. Don’t let companies like WB, Ubi and EA tar the rest.

      1. Uhhhh, EA is still supporting Battlefield 4 after 2 years with a bunch of free content and patches. WB and Ubisoft fair enough, but credit where it’s due.

  1. Wow the performance patch side is something to look forward to. Other dev’s normally give up when it comes to performance patches that really do add performance.

  2. I’m NOT impressed. This should be the norm. This should be what everyone else must do as well.

    I don’t give thumbs up to people that do the right thing. This is to be expected really. This is their JOB. If it doesn’t work, they gotta fix it. It is a 60 $ game. I had a 20-30 $ gadgets and devices that were broken and guess what? I got them fixed for free. Its how normal people work. Respect your clients and they will come back to you in the future again.

    I do however give a ton of thumbs down and critics on all of those that don’t support their own games and creations. That don’t fix them, that don’t bother to even make(or test..Ubisoft?Batman?) a game without any major bugs on day one.

    1. Whoa there fella. You know that this is a massive open world game, of course there will be bugs & stability problem. At least the game is pretty great out of the box, i didn’t meet any significant bugs or problem with the game from start to finish, and i’d say that’s an achievement.

      And the fact that they still keep updating the game and letting us know that even to this day they still strive to make the game as good as possible is quite nice to hear no? Lots and lots of people who love this game are working on it non stop to give the best experience to players everywhere and all you have to say is you’re not impressed? Is it always have to be about you sir?

      1. I do, but what about AC Unity then? Nobody defends Ubisoft. Thats also an open world game. They also kept patching it for almost 1 year after the release. Did anyone even show them any love? No. I don’t think people should. At beast u can say: Good. They are doing a fine job.

        Also it does have to be about me when i pay THEM for a product? 😛 Clients are always right or did we all forgot that lovely philosophy? But sure, i do respect them for making this awesome game even better. I admit it didnt really need some of the patches or bug fixes. They could of left it like that and it would of been fine. I just wanted the performance fixes mostly. Good for them. I do wish more game studios can support their products like that.

        We all deserve better from this industry, and if you don’t agree, you are either blind or you love taking it in the A-hole.

        1. I’m sorry but you just sound like an entitled self centered ¢unt. You can’t compare AC Unity to Witcher 3, Witcher 3 is way more massive than Unity and therefore it’s a lot more complex and a lot harder to find and minimize bugs, etc.

          And are you really saying that we shouldn’t praise developer for patching their game just because they should’ve done that? You do know that Unity is an entirely different case? I mean there’s a difference between patching a horrendous horribly running game to patching an already great game to make it even better.

          I can understand if you’re saying all of this in an Arkham Knight Steam Re-release article or something like that, but not on a Witcher 3 new massive update article.

          1. Hey you are free to feel however u want. 🙂 I expect working games from everyone. I have 2 PC’s and 1 Laptop and the Witcher 3 ran like crap on all of them. It kept on crashing on my lappy as well. Yea, after a few patches it all went smooth, but that just wasn’t the case on day one. Im happy people like you had the joy of getting a working game, but me and a few of my friends didn’t get that kind of luck.
            I get why you get upset cuz CDPR are among the best developers out there, and their support seems to rival the Blizzard support in a lot of ways. I don’t wanna make anyone mad, its just how i feel about anything really.
            You would of felt the same way like me if u had a ton of different high end computers and you couldn’t run the game the way it should be. Most other games work fine, so don’t even blame it on me or my windows.

            I’m so tired of buying expensive TVs that dont work(or have dead pixelS), monitors that cost 700$ and half of the options dont work.. gfx cards that just die on day 2 for no reason, games that either cant be installed,cant be run, that crash, that LAG on some of the best video cards money can buy (Unity), that freeze and of course.. have some kind of server problems ala Diablo 3/Simcity/Battlefield 4.

            Ive noticed how almost everything that i got (in the last 5 years) seems to have some kind of a big flaw on day one, and this kind of thing is just not acceptable in my opinion. Testing and quality control PLEASE.

            I guess i got nothing more to add 😛 Call me a c^nt as much as you want now hah.

            P.s. Im happy i avoided the Batman game, because im super tired of this kind of poop lol.I wonder if i should even buy it once they fix it..

    2. You should be impressed, Yes this is what good devs should do and they are because these are good devs, that just means our industry is full of bad ones these days who just want to make a buck. But CD Project RED is indie so they can afford to spend the time and dedication and love to mastercraft an amazing game. Most indie devs do take care of their games “Terraria for example is still getting updated even though they are working on the sequel right now”

      You sound like a needy gamer who wants to be spoonfed, I’m guessing you aren’t even a fan of Witcher 3 so you are just being a jerk.

      1. I finished the Witcher 3 almost 2 times now. 🙂 Sorry that i expect 100 % support for the games (or anything solid) i bought. If it aint working and it needs patches and fixes, they better do it or else i wont ever bother with them anymore. 1 lost sale? Who cares? Sure, but when others do the same like me, you get what i call the AC Unity problem.

        Good luck Ubi selling a ton of coppies of their next AC game. People expect working games on DAY 1!!! ONE! If we dont get them, we expect them to get patched up at least, and if that doesn’t happen.. yea. I do respect them for doing their job. Its a well made game and after all the patches, i can finally play it without a huge FPS drop.

  3. John, this here is approximately one half of the changelog. Visual, Quest and POI categories are missing. This patch is friggin’ massive.

    1. Uhh what? UBISOFT was never great, cd projekt red has always been great and always supported their games to the fullest. Never seen ubisoft do that.

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