The Legend of Zelda Ocarina of Time feature

The Legend of Zelda: Ocarina of Time Unofficial PC Port releases on April 1st

Last month, we shared a video that showcased an unofficial PC port of The Legend of Zelda: Ocarina of Time. And today, we are happy to report that this unofficial PC port will release on April 1st. Moreover, and on March 22nd, this fan project will get a “Nintendo Direct”-style presentation.

This unofficial PC port of The Legend of Zelda: Ocarina of Time won’t release with any in-game assets. In other words, it will be a similar release to Super Mario 64 PC.

In short, and since the game’s code was leaked, indie devs were able to reverse engineer the entire project. By featuring clean code, these devs can release this project to the public (and Nintendo cannot do anything at all to stop it). Then, people can download it and can compile it themselves.

It will be interesting to see whether we’ll get any Ray Tracing Mod for it. After all, Super Mario 64 has already received a similar mod that implemented Ray Tracing effects. We can also expect some 4K Texture Packs for it. And lastly, let’s hope that someone will be able to implement proper keyboard and mouse support (with proper on-screen K&M prompts).

Stay tuned for more!

https://youtu.be/6ImjImNtT8c

14 thoughts on “The Legend of Zelda: Ocarina of Time Unofficial PC Port releases on April 1st”

    1. “By featuring clean code, these devs can release this project to the public (and Nintendo cannot do anything at all to stop it). “

    1. yes but does it work well? perfomance for example? Can i map the mouse like ps2 and gamecube emulators?

  1. This project does not exist because of any leaked code; it precedes any leaked code, much like the SM64 PC port, which also preceded any leaks. The reverse engineering was done without relying on illegally leaked code.

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