The game that would make us John Romero’s bitches is now available on Steam

Daikatana

Back in 1999, most PC gamers were looking forward to a game that was being created by one of Doom’s developers. A game that promised to be better than both Doom and Half Life. A game that would make us John Romero’s bitches. Daikatana was its name, and is now considered one of the worst FPS titles ever released on the PC. Daikatana was released in 2000, was powered by the Quake II engine, was featuring awful graphics for its time, was plagued with all sorts of technical issues, and was simply a booooooring, unimpressive, generic title that was hyped to death by the media. So, if you’re a newcomer to the wonderful world of PC gaming, it’s time to find out why most die-hard PC fans hate it.

Daikatana has just been released on Steam, and is priced at 5,99€. Now I’ll be honest here – we strongly suggest paying those 6 euros. Why you ask? Because you really need to experience from first hand what an awful game this is. Ironically – and for today’s standards – Daikatana does not feel THAT bad for those who have never played it. Okay, it still sucks but you won’t feel the same way we felt when we got our hands on it in 2000.

The game’s key features that were included on Steam’s page are a joy, so we really feel the need to share them. I don’t know though whether they included those frogs among the ’50 superior enemies’. Ah, gotta love a game’s marketing.

Daikatana’s Key Features That_Make_It_Sound_Good_When_In_Fact_It_Isn’t:

-Two highly-trained sidekicks to watch your back
-More than 50 superior enemies to slice and dice
-25 glorious weapons to collect and utilize
-24 huge levels that span four time periods
-Killer multiplayer capabilities for free network play

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email