The Elder Scrolls V: Skyrim – Best Screenshots Ever

Remember a while ago when we posted the first screenshots of the modded GTA IV? Remember a modder named gionight? Well, get ready everyone because gionight is back in action with some astounding Skyrim screenshots. Now we’ll be honest here; after viewing these screenies we wanted to restart Skyrim and play it with gionight’s mod collection. According to the modder, the following images are not photoshopped or doctored in any way. These are realtime, in-game screenshots that were captured with the game’s free cam. You can also find bellow the collection of mods that gionight used to capture these screenshots. Enjoy everyone!
As gionight wrote at Rage3D’s board:
All credits for Textures goes to Skyrim modders ( there are to many mixed  HDTex-mods to remember which is which)  I just collected the best textures  in my opinion. I guess you will figure it out how to install this rars.
All texture needs to be putted in the main Texture folder in your Game/Data/Textures directory.
Meshes folder in Game/Data directory
Four FXAA files in the  Game main folder.
Skyrim.ini ,  SkyrimPrefs.ini   in you Users/user name/My Documents/My Games/Skyrim directory .
And last but not least if you are going to install Textures, you have to download/install all archives to make them work properly.
Here are the links:
———————– Architecture
———————– Textures
———————– landscape
————– Skyrim FXAA and INI files

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email