Mastertronic and Abstraction Games announced that The Chaos Engine, the classic Amiga game originally developed by legendary outfit The Bitmap Brothers is now available on PC, Linux and Mac! The early ‘90s top-down shooter has been lovingly restored by Abstraction Games, the team who recently brought Hotline Miami to the PS3 and Vita, in close consultation with Mike Montgomery, one of the founding members of The Bitmap Brothers. Abstraction Games have been entrusted with rebuilding The Bitmap Brothers’ game from the ground up in its original form, as well as throwing in an alternative mode with a few extra enhancements.
According to the press release, the original version of The Chaos Engine was one of the first games to introduce a skill system in action-adventure games, helping players improve their characters and equip individualized weapons.
Players will be able to choose from six hard-nailed mercenaries, each with their own unique weapons and skills to combat the bizarre monstrosities created by the machine.
Moreover, players will battle through four unique worlds in single-player or online and local co-op modes.
Two game modes – ‘Enhanced mode’ and ‘Classic mode’ – will be available with original graphics and controls for the true Amiga experience.
The press release concludes that this restoration of the classic Amiga shooter includes all the intense gameplay of the original with enhanced graphics, controls and Steam features (such as Steam Achievements).
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."