Doom feature v2

This texture pack adds Ultra high resolution textures to id Software’s classic Doom games

Modder ‘hoover1979’ has released the first tech demo for his Ultra High Resolution texture pack for id Software’s classic Doom games. According to the modder, this pack is still a long way from completion and all textures presented in this pack are subject to change. Moreover, this pack is compatible with almost all of id Software’s classic Doom games. In other words, you can use it in Doom, Doom II, and Plutonia Experiment.

The modder has also released the first screenshots for his Texture Pack, and you can view some of them below.

Now while the new textures look great, I get a feeling that something is wrong or ‘out of place’ with this current version of this pack. My guess is that the low-res textures of the weapons and enemy sprites completely destroy this UltraHD treatment Doom’s environments receive. Some Ultra High Resolution textures for enemies and weapons would do wonders so that it could retain a proper HD feeling.

Furthermore, some environments look now more ‘flat’ than before. I don’t know whether this is due to the new textures or the new backgrounds/skyboxes. Moreover, it appears that the modder has used a HQ filtering to the enemies and weapons, resulting in underwhelming results (enemies look more cartoon-ish). I mean look at this screenshot. Some elements (the circled ones) now feel completely out of place.

But anyway, this Texture Pack has a lot of potential as some environments do benefit from these new Ultra high resolution textures. Here is hoping that hoover1979 will address the aforementioned issues, will improve backgrounds and skyboxes (in order to keep consistent scenes). We also hope that he will remove that filtering from the enemy/weapon sprites in order to implement brand new HD textures to them.

Those interested can download the tech demo from here and experience themselves id Software’s classic Doom games in Ultra HD.

Enjoy!

15 thoughts on “This texture pack adds Ultra high resolution textures to id Software’s classic Doom games”

  1. Looks ugly as sin. There are much better packs out there like DHTP and the x16 Sprite Pack that do a much better job. Not to mention there are also 3D models compatible with the Risen3D source port if you’re looking for a 3D version of the original Doom.

  2. High-resolution textures leave nothing to the imagination, so obviously they make everything look artificial when coupled with extremely simple geometry.

  3. Hard feedback from the comments here.. like often. I think the work that have been done by the modder looks quite cool. I will keep an eye on it & just wait for the next improvements, thank for the discovery John.

  4. I like it personally. It reveals lots of problems with the art work, but that’s fine with me. It’s an old game.

    1. It’s an old game that looks insanely good with proper texture work. Check some of the top Doom mods to see for yourself.

      1. Oh, I know. I grew up with Doom, and I’ve been through many, many of the mods. It’s great. But, it certainly has many issues, mostly just due to the technology it was built on.
        I’d love to see a proper remake/remaster from the developers themselves.

        1. Amen to that. I would love nothing more than a total remake that is 100% true to the original, without any of the curses of modern FPS games in it.

    1. Let’s not expect a tiny handheld to perform like a console. The fact that it runs at all is darn impressive. Not that I’ll play it…not owning the PC version, but man, it’s crazy where handheld tech is right now, and it’s not even top of the line hardware.

  5. Hi. Thanks for sharing the word about my mod. The sprite issues are actually the GZDoom engines options and not part of the texture pack the 4xBRz filtering can be turned off in the options menu. The sky textures are not skyboxes as I am not sure how to make a proper Skybox yet. they are UltraHD versions of the sky textures (the original was rectangular 256×128 and my repacements are 8192×2048).

    I am keeping an eye out for peoples views of the pack so I can further shape the pack and address any issues people bring to me.

    Once again Thanks for sharing my work.

  6. Thanks, appreciate the textures. Ought to make Doom in virtual reality look a lot more interesting!!!! Thanks again, a million!!!!!!!!!!!

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