Dying Light 2 new screenshots-1

Techland announces Dying 2 Know gamescom Edition for August 26th

Techland has announced Dying 2 Know gamescom Edition, the 3rd episode of an original web series diving deep into the world of Dying Light 2 Stay Human, on August 26 at 11:00 AM PT / 8:00 PM CEST.

During the special gamescom episode, the development team will reveal more about parkour and combat. Moreover, it will showcase a new gameplay trailer, and much more.

As the press release reads, parkour is a key element of Dying Light 2 Stay Human. Thus, Dying 2 Know – gamescom Edition will go into detail on how to creatively use parkour to enhance gameplay. Dying Light 2 boasts an advanced, realistic movement system that allows mixing complex parkour moves into combat.

In Dying Light 2 Stay Human, players will find out how powerful Aiden’s hands and legs can be as weapons, but they will also discover an impressive arsenal of deadly tools that will enable them to survive against the infected and the people. This episode will also reveal the inspirations behind the game’s weapons, present Dying Light 2’s parkour and combat in numbers, and examine the factions system more closely.

Dying 2 Know gamescom Edition will bring you closer to the differences between combat versus infected and humans, with further details on the immersive and creative combat system.

Enjoy the following teaser trailer and stay tuned for more!

Dying 2 Know — Gamescom Invitation

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email