System Shock 3 will not have any classes, will feature augmentations similar to Deus Ex

System Shock 3 is a game that a lot of PC gamers are really looking forward to. However, we haven’t heard a lot about this game. Sure thing, Otherside has released some screenshots and gameplay videos, however, the team has not revealed any additional gameplay details. Until today.

As Warren Spector told Gamespot, System Shock 3 will not feature any classes. Therefore, gamers will be able to create their own character from scratch. Not only that, but the game will also feature augmentations, similar to those found in Deus Ex.

“One of the hallmarks of the immersive sim is it’s about you in the world. You the player, not your little 64-pixel-tall avatar or whatever. It’s about you making the decisions that you feel are appropriate to the situation. So the most important thing to me is each player’s individual playstyle driving the experience. Having said that, we do have, just like we had an in Deus Ex and in other games, body augmentation and fighting modifications.”

Spector concluded that players will be acquiring things throughout the game, and create their own characters while playing the game.

“In this game, and in other games like it, you develop a character through your inventory. You’re going to be acquiring things throughout the game. The tools you create will allow you to interact with our world simulation and our enemies in unique ways that, again, serve your playstyle.”

System Shock 3 will be a double-A and not a triple-A game, and will be a first-person action game. There is currently no ETA on when it will come out.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email