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Surgeon Simulator 2 releases on August 27th, will have Bossa Labs Creation Mode

Bossa Studios has announced that Surgeon Simulator 2 will release on August 27th. In order to celebrate this announcement, the team has also released a new trailer. Furthermore, Bossa Studios announced a Creation Mode for Surgeon Simulator 2.

Bossa Labs Creation Mode will be a secondary gameplay option, playable alongside the title’s story mode. This mode will provide players with a set of easy-to-use tools with which they can create any number of levels and experiences, ready to upload and share with the wider community.

Bossa Labs is the very toolkit used by the development team to create Surgeon Simulator 2. Not only that, but the team has designed it with ease-of-use in mind. Up to four players can build levels together online in real time using an intuitive toolkit. This toolkit will enable not just the creation of exciting spaces, but the freedom to design level logic and gameplay rules, with instant transition between creation and play.

“Build the ultimate surgical challenge for you and your friends to battle it out over, or create an outrageous limb-based Rube Goldberg machine to marvel at. Additionally, construct an ancient temple or a futuristic space station. Design also a devilish escape-room or chilled-out bowling alley. Players can let their imaginations run riot and upload their creations for the world to play. The Bossa Labs Creation Mode will be easily accessible from within Surgeon Simulator 2 and requires no additional downloads or resources.”


Surgeon Simulator 2: Level Creation Trailer

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email