Capcom has announced that Street Fighter V is powered by Epic’s Unreal Engine 4. Capcom claimed that in order to make this the best SF game to date, the team had to incorporate the latest and greatest technology available, which made it license Epic’s engine.
Bochan Kim, producer at Capcom, said:
“Our goal with the next generation of Street Fighter is to take our beloved fighting game franchise and bring it to our fans in the best way possible. In order to fully deliver on that promise, we know we have to incorporate the latest and greatest technology available, which is why we partnered with Epic Games to power Street Fighter V using Unreal Engine 4.”
Taka Kawasaki, territory manager of Epic Games Japan, added:
“This opportunity to help the development team using Unreal Engine 4 for the new title is a great honor for Epic, and I couldn’t be more proud.”
Street Fighter V is coming to PC and PS4 next year, and will offer cross-platform support!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
Just like the new Tekken, great, can’t wait to see the performance of UE4 on fighting games
So it’s not Panta Rhei like people automatically assumed. So here’s another game that’s gone UE(of any revision). It’s become quite the popular engine(s) for fighting games. To think at one time people thought it was only good or suited for shooters.
Perfect!
Awesome! One more thing it is still 20% developed!
Damn! Why the hell Mortal Kombat X is being developed in UE3!!! ?
From what I heard it’s because NRS wanted to stick to using the custom version of UE3 they worked on that they’ve been upgrading themselves. Of course that doesn’t say anything about them switching for MK11. But yeah…
3 new characters 4 new moves, adoon content for full price and sh**ty graphics for that engine
This is great news as now we can have 144fps and SLI support.
Capcom I’m very impressed!
I guess was on the money. When I 1st watched the leaked trailer I immediately thought it was UE 4.
Glad to see most fighting games are using UE 4.
BTW, I just wonder how Awesome it would be if it was CRYENGINE? just think for a min
there rumors tekken x street fighter use unreal engine 4 to
tekken 7 on UE4 and now this only mortal kombat stil using UE 3
i remember when i plays street fighter on SNES and another day ai saw on VHS movie holyy crap ia sad mayself this street fighter yeas this was street fighter 2 animaited movie and ai recognized art style
Good news! I wonder what will happen to their own engine tho?
Its fantastic that it will have the more serious tone of SF2 and NOT that stupid, silly, dumped down graphics cartoony style of SF4. Could very well be a contender for best game of the year 2015 after HATRED.
Oh! now its going to look like every other game made on unreal engine, yay. Seriously all unreal engine games feel the same. I don’t know why but they do.