State of Decay 2 has crossed 1 million players in its first two days

Xbox has announced that State of Decay 2 has already crossed the 1 million player threshold two days into the game’s global release. Along with news of this comes some interesting statistics to share including the number of hours played, the amount of content streamed on Mixer, Twitch and YouTube and more.

Since Early Access for the Ultimate Edition on May 18 and the global release of the Standard Edition on May 22, we have had over a million survivors across the globe playing and creating their own zombie survival story. Throughout launch, there have been over six million combined hours of State of Decay 2 gameplay, and we’ve watched nearly 3.5M hours of gameplay across Mixer, Twitch and YouTube Gaming from over 41,000 unique broadcasts.

Microsoft also stated that Undead Labs continues to work on updating the game to address the game’s major issues – that have been already reported by its fanbase – as its number one priority.

Do note that this number also includes the Xbox Game Pass subscribers who were able to download and play the game. As such, this number does not mean that the game has sold one million units.

Stay tuned for our PC Performance Analysis!

37 thoughts on “State of Decay 2 has crossed 1 million players in its first two days”

  1. I paid $1 for that GamePass, wonder how many people out of that 1 million did the same thing. Played it for a few hours and so far I would say this game would do really well when it finally releases on Steam since its got the unholy trinity of Open-World, Crafting, Survival.

        1. Iam waiting to see if it will come to steam or not like dead rising 4 did since it is not a micoroft game. But on your pc is normal it will run 60 fps 4k maxed. question is if i due to 970 it runs on 50 or 40 fps instead 0f 60 at max settings 1440p

        1. In other words, i will play it with max settings, much better graphics and better fps than xbox x. Because xbox x will be either 1440p or or 1080p low settings. While my gtx 970 on 24” 2560×1440 60 hz ips monitor will play it max settings 1440p 40 fps. That better graphics and better fps than xbox(32 fps vs 40 on my pc low vs max on my pc!)

          1. Xbon One X run at native 4K ultra settings.

            Its UWP game designed on Xbox One X, no special options for PC, both versions are equal. On old GTX 970 you will have around 18 fps in 4K but probably you will need lower texture quality to lowest (GTX 970 have only 3.5GB effective memory)

          2. At MS they call it “Creative Marketing”. Sp4ctr0 was taught well by his corporate overlords at MS.

          3. To be fair to Microsoft (for once, at least!), Phil Spencer has publicly distanced himself from the lunatic fringe of imbecilic Xbots like Sp4ctr0 Spencer. He quite rightly appreciates that fanboy nutjobs like Sp4ctr0 Spencer are an embarrassment to Xbox.

          4. The XBox One X doesn’t have any more memory than the average PC. You can’t just look at the VRAM and forget system RAM on PC unless you believe that the entire 12 GB of memory on the XBox One X is dedicated to graphics only and the OS and game engine etc just magically run without using any memory.

            Most reputable sites compare the overall game performance to be somewhere around a 1060 6GB (11% more cores than the 3GB version) or a RX 580. Even if we are generous and allow you your assertion that the XBox One X performs somewhere around a 1070 then I ask you this. What will you say when the 1170 comes later this year and runs circles around your XBox One X performance? The 1160 will even be faster than your XBox One X and then your XBox will be pushed down to entry level performance in graphics. 2 years from then with the next generation of PC GPUs your XBox will be pathetic in performance compared to PC and you may still be waiting on MS to get around to playing catch up again with the nextbox.

          5. More wilfully disingenuous nonsense from you, Sp4ctr0 Spencer. Such peasantry. gg

          6. seriously console player like you think what you say?you cant be serious lol

          7. No . I have 2 x 970 . And i have more fps and resolution than xbox one x yet i have only 3.5 GB Vram

          8. Just at the start of the benchmark when npc are loaded in for a 0.5 sec time .

          9. Also, lol as always at how he never mentions his console featuring a mobile-oriented CPU as part of its APU a la Xbone and PS4 from 2013.

            $500 for a console beating to the drum of mobile architecture. He’s effectively bought a turbocharged Ouya with about as many exclusive games available for it. ?

          10. That’s a big part of why people shouldn’t listen to him. He omits crucial facts and merely spews disinformation to promote his XBox One X as superior to the PC. Occasionally he gets things right. Even a stopped clock is right twice a day but usually he blends facts with fiction and sometimes outright lies.

            I wouldn’t even bother pointing out the disinformation and lies but some people actually believe what he says. Look at his upvotes and they aren’t just happening on console oriented sites. They happen here too.

        2. Here are the facts Sp4ctr0 Spencer, your XBX is not looking so good after all!-

          Digital Foundry.

          “State of Decay 2: Xbox One X looks better than S – but frame-rate is lower.”

          “Dynamic 2160p; the approach here is a little different to the base machine, and tends to only shift on the horizontal axis – the lowest value being 3072×2160, or 80 per cent of native 4K.”

          “Final image is still smudged over with one of the most aggressive forms of motion blur we’ve seen. Nudge the right thumb-stick in any direction and all its extra fine detail vanishes.”

          “Xbox One X’s various upgrades combined with its prodigious increase in pixel count ensure that State of Decay 2 runs with a lower performance level than it does on the regular Xbox One S.”

          “The most powerful console on the market is hit hard, sometimes even slipping from 30fps into the high 20s. By comparison, the S runs the gamut between 30fps to 45fps in typical play, but the heaviest scenes can drop to the low 20s.”

          “You’re stuck with what Undead Labs is serving – and for X owners, that’s categorically much lower frame-rate overall.”

          “So far, we’ve caught big problems in character pathfinding during combat, textures which don’t load in properly, and even corrupt loading screens – leaving a garbled green smear to stare at for 60 seconds.”

          “But for now, technical issues get in the way, whether that’s on a base Xbox One or on the much more powerful X.”

  2. Remember how people were saying nobody wanted to or would buy it an there was absolutely no excitement about the game? Apparently you guys were proven wrong yet again.

    But seriously now, to anybody who’s played it. How is the game? Is it actually a solid survival Zombie game? Because there still has only been one survival game to be released that’s actually good and it’s Subnautica.

    1. This is a RPG game with permanent death. You lead group of people and build a base (which is much more complex than in first game). To build base you need resources and special skills (for example surgery for broken legs, or computer science for better command center). You need gain experience with each team member to unlock skills and be careful because you can’t save and reload – all choices are permanent, death is permanent. It is very hard zombie game

      You can try it nearly for free – google for cheap Game Pass keys – average price is 1 usd for new accounts (you can create new xbox account, use 1 usd key, finish game nearly for free)

      1. Say I see there is 14 days free trial. Can you then apply that cheap pass for new account?

        1. You don’t need 14-days trials… On every keyshop you can find 30-days keys to GamePass for 1 usd. But there is a catch – those codes work only on new Xbox Accounts. So you need create new xbox account every 30 days to use another 1-usd key from keyshops

          1. I get that but…eeh thing is I don’t really trust those keyshops. No matter that it’s just 1 dollar.

            More so again, I won’t be playing Microsoft store games all the time. I only play singleplayer games once and that is it. Don’t care about multiplayer.

            So really I will play this game for like a week and then gonna make another account and start another free trial once new exclusive is released.
            I don’t need that whole month 😀 hell not even those 2 weeks!

            Still thanks dude! I had no idea something like this is possible.

    2. Still nobody wants or buys it. 1 million player, like sea of thieves then dies two weeks later. that also doesn’t mean 1m copies sold and it’s the second biggest game MS has this year.

      Remember, everytime a publisher says these types of numbers and stats instead of actual number of copes sold, it means it flopped.

      And fot the game, it’s exactly like the first one and as buggy as the first one.

  3. Mack, as ever, cutting the BS we hear elsewhere from the shills on YouTube and at most gaming sites so to give an honest appraisal in his own inimitable style. In the dawn of this post-Totalbiscuit era we’re damned lucky to have him.

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