The team behind StarCraft Universe, a free to play science fiction Multi-Player Online RPG played through Battle.net on StarCraft II, has announced the launch of its open beta phase. Not only that, but the full version is currently planned for release next month.
As said, StarCraft Universe is a free MMORPG mod – created by fans – for StarCraft II. In other words, think of it as the “WoW” version for StarCraft.
In order to celebrate this announcement, its development team released a new CG trailer that can be viewed below.
In order to play this open beta version of StarCraft Universe you’ll have to:
- You must have an internet connection and a gaming PC/Laptop.
- You must have a Battle.net Account. A Battle.net Account is the gaming membership required to play StarCraft II. You can sign-up at Battle.Net by clicking on “Create An Account”. Sign-up is FREE and requires a valid e-mail address.
- If you don’t own StarCraft II, you will need to download a FREE copy of the StarCraft II: Starter Edition here. Since the file size is very big, downloading may be paused and resumed at your own discretion.
- Downloading the project through the Arcade and start playing
Have fun everyone!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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OMG; I have to play this…
and it’s gone
Na, they’ll be fine. Not only does it require StarCraft II, but it’s also Blizzard we’re talking about here.
Eventually, if it’s popular enough, they’ll even “steal” it & make their own “official” version of it (see DOTA).
They did not steal to make DOTA, they hired Icefrog, the original designer of DOTA to help make DOTA II.
Which is made by Valve, not Blizzard, who tried to do everything in their power to block Valve from trademarking the name “DOTA”, since they were also using it on their own game, “Blizzard DOTA” at the time.
That very same game was eventually re-named “Blizzard All-Stars” (also a ripoff, this time from a DOTA spinoff Mod, known as “DotA Allstars”) once Blizzard lost their case, only to get canned & replaced with the Heroes of the Storm game that we now have, instead.
Granted, Eul (the original creator) did base the original DotA on a Starcraft Scenario, but aside from that, DotA is a Warcraft 3 Mod that long predates the “we own everything you do with the World Editor” clause (even if that clause is retro-active, so long as Eul hasn’t agreed to it himself, arguably), so technically, considering how Blizzard has never paid a single cent (that we know of, granted) to Eul, IceFrog, or anyone else who’s managed &/or contributed to the DotA Mod over the years (from which, by-the-by, Blizzard has very extensively profited from) they did “steal” it (granted, legally speaking it’s a very grey area thing, undoubtedly).
The only problem is, as IceFrog isn’t the original creator (he’s actually, I believe, either the 5th or 6th major administrator of WC3 DotA, I believe), his rights to it are even murkier than Eul’s, & Eul in turn has yet to (publicly, at least) step up & claim responsibility for its creation, so yeah.
This whole grey area murky-as-f*ck thing is exactly why Blizzard had to walk away from their injunction against Valve over the use of “DOTA” in DOTA 2’s name. They neither have, nor have ever had, any sort of legal copyright, trademark, or other such claim to DOTA, but they do make a sh*tload of money from it regardless, since Eul has never exercised his creator’s rights.
/hugs
I actually had no idea about 90% of that stuff so thank you.
good luck guys and have fun
This was actually pretty impressive for a “use map settings” game. Holy crap. Played for about an hour, plan on playing it tomorrow.