Star Citizen new screenshot

Star Citizen Alpha 3.23 released with support for the Vulkan API, as well as NVIDIA DLSS and AMD FSR


Cloud Imperium has released the Star Citizen Alpha 3.23 Update. According to the team, this new update adds support for the Vulkan API, something that may please a lot of gamers. Moreover, it adds support for both NVIDIA DLSS and AMD FSR Super Resolution.

Now the bad news here is that there is still no support for Frame Generation. Star Citizen, even with the Vulkan renderer, is still a CPU-heavy title. So, DLSS and FSR may not bring major performance improvements to a lot of players.

From a certain point of view, this is good as Cloud Imperium will have to keep working on further optimizations. Right now, even AMD’s latest high-end CPUs can’t run the game without dropping below 60fps. Surely CI won’t be releasing the game in this technical state… right?

So, we can assume that the devs will keep working on further optimizations. However, DLSS 3 FG or FSR 3.0 FG could make the game feel smooth on high-end CPUs, right here, right now. So, it’s kind of a bummer that they are not being supported as of yet.

Anyway, this patch also brings some new content to the game. Update 3.23 adds new animals, and the new Character Customizer. It also reworks EVA, MobiGlas and the Interaction Menu. Players will also find a new Starmap, and they’ll be able to hunt creatures. Not only that but it introduces a first pass at engineering gameplay features.

Finally, you can find below a trailer that shows off some of the key features of Alpha 3.23. So, make sure to watch it. You can also find here its full patch notes.

Enjoy and stay tuned for more!

Alpha 3.23: Adventure Beckons