Star Citizen 3.0

Star Citizen Alpha 3.2 is now available, brings performance improvements, Mining Gameplay & Groups System

Cloud Imperium has released Star Citizen Alpha 3.2 to all backers. This brand new alpha version adds sensitivity settings for xbox controller, implements the new Groups System, enables quantum linking and adds the mining gameplay mechanic to the moons of Crusader.

Going into slightly more details, group members can be added from the contact list of the MobiGlas, the contact list of the main menu, or by direct interaction (F) with a player. AR Markers will appear for all party members and all party members will be granted access to each other’s ships. A party chat channel is also created on the contact app of the MobiGlas.

As for the mining gameplay, Cloud Imperium had this to say:

Mining Gameplay (using basic keybindings)

Prospecting for Deposits: To scan for deposits, use the “ping” mechanic.  Enter the ship’s scanning mode (TAB) then hold and release LMB to scan. Any minable deposits will appear highlighted with a UI box for distant zones of deposits and specific markers for closer rocks. Note: A ping will also temporarily increase passive radar detection range..

Scanning Deposits: While in scanning mode (TAB), place the crosshair over the mineable rock to gain more information. Alternatively, enter mining mode (M) and aim the mining reticle at the rock you wish to scan/mine. Your ship will automatically begin the scanning process and reveal the contents of the rock.

Fracturing: Use LMB to activate the ship’s mining laser. Keep the “Rock Energy Level” inside the optimal window (green) by adjusting the “Laser Throttle” using the mouse wheel. Once the “Rock Energy Level” is inside the optimal window the “Fracturing Sensor” bar will begin to increase and once at 100% the rock will break apart into smaller chunks. Chunks that can be further shattered/mined will highlight orange when targeted whereas chunks that are now extractable will highlight purple.

When the “Rock Energy Level” bar exceeds the optimal window and goes into the red, the “Overcharge Sensor” bar will begin to increase. If the “Overcharge Sensor” bar goes to 100%, the rock will explode violently damaging the your ship and destroying all extractable material.

Extracting Ore: To extract ore from the purple highlighted bits of rock, switch from “Fracture Mode” to “Extraction Mode” using RMB, then using LMB to activate the extraction tractor beam. The “Cargo Capacity” bar will begin to increase as the ore is extracted to the ship’s cargo.

Selling Ore: Ore can be sold at GrimHex, Levski, and Port Olisar at specific kiosks located near the Admin Clerk desks. Interact with these kiosks (F), select the Prospector from the top left ship drop down menu then select “Sell to Refinery”.

  • Stores throughout the verse have been expanded with shopping kiosks that allow the player to directly purchase and equip items from a single interface.
  • Dumper’s Depot now offers ship weaponry for sale, with different locations offering different styles of goods.

Grimhex: Energy ship weapons, weapon mounts, power plants, and quantum drives.

Levski: Missiles, missile racks, and coolers.

Port Olisar: Ballistic ship weapons, weapon mounts, and shields.

As said, Star Citizen Alpha 3.2 also comes with some technical improvements. This new version packs various performance tweaksv a GPU crash fix, as well as various graphical fixes for flickering when using SLI.

Those interested can find the complete huge changelog for Star Citizen Alpha 3.2 by visiting its official website!