Jurassic Park feature1

Someone is remaking the first-person sections of Jurassic Park SNES in the Unity Engine for the PC

Jurassic Park for SNES is perhaps my most favourite Jurassic Park game ever released. Yeah yeah, it’s a console game and I’m talking about 16-bit consoles. Shame on me. However, I can’t deny the fact that I’m a big fan of the 16-bit consoles (though I prefer SNES over Mega Drive). And now imagine my excitement when I found out that someone was recreating the first-person sections from Jurassic Park SNES in the Unity Engine.

Spotted by IndieRetroNews, Visitor Center is described as a lovingly crafted “cover” of the first-person interiors from Jurassic Park on the SNES. Currently, this fan game features only the Visitor Center FPS section from Jurassic Park SNES.

Created by Jeff Lindsay, there is a demo for you to download at its official website. Do note that this is a WIP project and that it lacks a lot of polish. The demo also does not support mouse. Still, it’s simply astonishing witnessing this SNES game (that ran with 20fps? 10fps?) running silky smooth on the PC.

Jeff Lindsay plans to add full computer terminal experience and properly swinging doors in the next beta version. I also hope that Jeff will recreate more buildings from Jurassic Park SNES and pack them all together for the ultimate retro-experience.

Enjoy!

Visitor Center Gameplay (1.0b)

9 thoughts on “Someone is remaking the first-person sections of Jurassic Park SNES in the Unity Engine for the PC”

  1. ” Still, it’s simply astonishing witnessing this SNES game (that ran with 20fps? 10fps?) running silky smooth on the PC.”

    Yeah… A 1993 console game running smoothly on a 2017 PC really is impressive 😉

    1. I just wondering if running it via emulation can result in better frame rate. I like the look of the original better personally.

      1. Nope, I’ve tried running JP via ZSNES and it’s not as smooth as this remake. However, I don’t know if by increasing the frequency of the emulator (hack tricks or if there is such an option in any SNES emulator) results in better results.

  2. ofrf topic guys

    TOTAL.WAR.WARHAMMER.2, got cracked day 1.

    Big milestone for crackers , lads.. fastest crack to ever be released for a brand new Denuvo game.

  3. I don’t get why someone would aspire to make what is basically a carbon copy and not remake the visuals, etc. I mean, in some cases I get it, but this would definitely benefit from modern 3D models, use of a good engine, etc. Personal preference I guess.

  4. I had this game too. I could never find the last egg, until many years later I searched it on Youtube. The big problem of this game was that it didn’t had a save feature. It was huge. You need at least 7 hours to finish it if I remember correctly, and that’s if you know what you’re doing, meaning you have already played it countless times to find out where all the eggs, ID cards, ammo etc are. It’s essentially a Metroidvania open-world game without a save feature.

    Most games of Ocean were like that, which is why I believe it went bankrupt. They would hide items necessary for progression behind a background texture or something like that, that only with a strategy guide you would find out.

  5. O_O I didn’t know anyone else but me actually owned this game.

    My sister and I could never beat this, god it was infuriating.

    It’s too bad, if Ocean still had any ability to offer a PC port on this I would buy it.

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