Soldat is an exciting unique side-view multiplayer action game; Version 1.6 Released


Indie fans, get ready because the latest version of Soldat has just been released. In case you were unaware of, Soldat is an exciting unique side-view multiplayer action game. The game takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay with tons of blood and flesh.
This is basically a game where little ragdoll soldiers fight against each other on 2D battle arenas using a deadly military arsenal. Sounds exciting? You bet it is.
We should warn you that the changelog is huge – and yeah, we mean it. Those interested can download the latest version from here.
Soldat version 1.6 Changelog:
– Added new AntiCheat API
– Added support for up to 8 mouse buttons
– Added support for widescreen resolutions
– Added support for setting custom resolution in the config
– Added OldScoreBoard option in soldat.ini which can be used to render the scoreboard like it was before 1.6
– Added text to the change key buttons’ hints to show the currently assigned key
– Added second weapon choose with ctrl+1, … , ctrl+4
– Added weapon gets automatically selected when there’s only one available weapon in the category
– Added tab toggles next respawn weapons menu show state when not dead
– Added tab hides weapons menu when weapons are chosen
– Added speedhack detection
– Added a check for loaded third party DLLs
– Added widescreen resolutions to config for unregged users
– Added teamspeak support to clientserver
– Added anti-anti votekick support to clienteserver
– Added /votekick command to server
– Added custom update popup
– Added developer credits to Exit tab
– Added Scale_Interface option in soldat.ini which allows to scale interface with resolution
– Added Option to Force Background Colors in maps to one defined by the player
– Added Option to enable/disable FPSLimit as well as option to enable/disable high resolution timers
– Added missing translations in gui
– Added 3 new CTF maps: Campeche, Triumph, Scorpion
– Added 4 new HTF maps: Feast, Dorothy, Mossy, Tower
– Added 6 new INF maps: April, Belltower, Changeling, Motheaten, Warlock, Flute
– Added Fuzzy Hashed HardwareIDs
– Added ability to paste IP:Port/Pass formatted strings into the IP field of the Join Game tab. soldat:// URL’s are also supported
– Added 9 new Polygon types: Only (Team Colour) collide Polygons, and Only (Team Colour) + Enemy Team Bullets collide Polygons. Carrying a flag will disallow the player passing through any of these Polygon types
– Added Polygon type: Exploding Polygon. Touching an Exploding Polygon will instantly blow up the player and throw their limbs around like confetti
– Added Polygon type: Hurt Flaggers. Touching this kind of Polygon while holding a flag will periodically do damage (double ‘hurt’ poly damage)
– Added Polygon type: Only flaggers collide. Anyone carrying a flag will be unable to pass through this type of Polygon
– Added Polygon type: Bounce polygon (polygon normal magnitude determines bounciness)
– Added ‘End of round…’ text will display to Spectators in Survival Mode. Appears above ‘Following <Player>’ text
– Added Score Board (F1) will now display the current Server Name at the top left corner
– Added Score Board (F1) will now display the “Server Info” message under the server name
– Added Option to disable rendering of background scenery for improving performance on low end systems
– Added FPS Limiter
– Added top right label color changes on inactive/active window – like it was in good old Soldat
– Added option for minimum respawn time for team based games
– Added bots now have a unique icon appear in place of their ping in the scoreboard
– Added ingame Weapon Statistics for Registered players (Press F2)
– Added “Offline/LAN Mode” for playing Soldat multiplayer with no connection to the Internet. To join a server in Offline/LAN mode, the server must have “Connection=LAN” set in its soldat.ini, or started with the -lan parameter
– Added “Spectators can only use Team Chat in Survival Mode while a round is active” can be enabled with AntiSpy_Chat=1 in soldat.ini
– Added Join_Password line in soldat.ini

– Modified can’t send empty chat messages, can send chat messages only containing spaces
– Modified the link to the forums to point to http://forums.soldat.pl
– Modified changed default window fonts in Config to Arial
– Modified changed fontsize of checkboxes to be more readable
– Modified RayCast to use line intersection tests instead of checking several points on the line
– Modified removed bot seeing quality options from Config.exe (no longer needed)
– Modified weapons menu can now be disabled when alive
– Modified removed Raycasting_quality setting from soldat.ini
– Modified improved readme
– Modified updated translations
– Modified enabled minimap for non-registered users
– Modified ESC menu is now centered in the screen always
– Modified ingame keys – ALT + F1 is now hide player names, F2 is weapon stats, F3 is minimap on/off and ALT + F3 is FPS
– Modified replaced many of default maps with remakes: Veoto, ctf_Kampf, ctf_Lanubya, ctf_Maya2, ctf_Ruins, ctf_Run, ctf_Snakebite, ctf_Viet, inf_Argy, inf_Fortress, inf_Outpost
– Modified renamed maps: ctf_Maya2 as ctf_Mayapan, ctf_Death2 as ctf_Death, ctf_Dropdown2 as ctf_Dropdown, ctf_MFM2 as ctf_MFM
– Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5%
– Modified players can no longer grab the flag when a round of Survival has already ended. You can still capture or return
– Modified Spectators can only use Team Chat in Survival Mode while a round is active. Only applies to Spectator team
– Modified Dead/Spectator players in Realistic mode can only see enemies the player they are following can see
– Modifier players can not see enemy team chat in Realistic mode if the enemy player is not visible
– Modified Team Bink is now reduced by 50% when Friendly Fire is disabled. You will get no Team Bink at all if you are not moving
– Modified Score Board (F1) has been redesigned for team-based game modes
– Modified Score Board (F1) can now be scrolled up/down (only if required) by using the Page Up/Down keys. An arrow will appear on the right-center side of the board if scrolling is available
– Modified Score Board (F1) is now sorted by caps/kills/deaths
– Modified Weapons Menu will now only display non-default values (on Mouse Over) if joining a Weapon Mod server
– Modified complete rewrite of start.exe
– Modified profile box menuitem selection is visible on startup and tabchange
– Modified window tabmenu look is the same like in old Soldat 1.3.1
– Modified Config.exe has a Soldat gui theme
– Modified did some small Soldat.exe gui changes
– Modified calculations of checksums for weaponmod/maps
– Modified inactive tabtextcolor to be easier to read
– Modified pressing escape while typing will now clear chat buffer
– Modified Auto Updater will pause Soldat while updating
– Modified dead/spectator players in Realistic mode can not use freecam.
– Modified dead players can not spectate other dead players in Realistic+Survival
– Modified Setup, Config, and Soldat executables to use higher quality icons with alpha transparency
– Modified Big Text message (DrawText) on-screen limit is now 3 instead of 1 (Script devs: See Script Core changelog)
– Modified improved Jungle

– Fixed mouse buttons getting “stuck”
– Fixed “is not a valid integer” error when starting Soldat
– Fixed empty or very short (1 character) taunts not working
– Fixed a bug making it possible to get the flag instantly after switching teams
– Fixed bouncing issues with layered polygons
– Fixed flag being throwable through thin polygons
– Fixed Remote Admin could join server with 32 players
– Fixed player doesn’t get SERVER_FULL server message when server is full (e.g. 32 bots)
– Fixed mouse is not visible until clicking when player was kicked out of the game
– Fixed adminlog exploit
– Fixed labels overlap in vote box when using languages with longer text
– Fixed saved Game Password doesn’t get put into the Game Password input field on startup
– Fixed wrong message when mousewheel is used for toggling weapons menu show state
– Fixed mouse is not affected by in game events while escape menu is open
– Fixed issues with sending unicode text
– Fixed minigun and chainsaw being able to shoot while reloading
– Fixed intentional warp bug (wasting jets and jumping left/right)
– Fixed switching between reloading weapons being faster than switching between fully loaded weapons
– Fixed canceling file download not working
– Fixed client not automatically downloading files and rejoining server
– Fixed nondedi servers ‘register with lobby’ code
– Fixed access violation while registering to lobbyserver
– Fixed server removes player/bot with slot 32 on mapchange and players can’t join then
– Fixed index out of bounds error in profiles list when pressing pagedown key
– Fixed main window hiding after ok is clicked on splash window in windows vista
– Fixed message box appearing after assigning the space key to an action
– Fixed Config opening up between the screens in a dual monitor setup
– Fixed controls sometimes being freed after they are read (causing jets to act differently while playing online)
– Fixed broken unicode input ingame
– Fixed Soldat window is not centered when using 640×480 with 2 screens
– Fixed the context menu in the nag screen window opens with an offset
– Fixed able to see enemy team players behind player when spectating while dead in realistic mode
– Fixed vote player and vote map in ESC menu cannot be clicked when Playerlist window is visible
– Fixed Weaponmenu is not visible when Playerlist window is visible
– Fixed clientserver decreases bullets too fast for certain weapons
– Fixed too small buttons for translation text in control group box in Player tab
– Fixed attempting to download files from server even if they don’t exist
– Fixed intended warp bug caused by holding F4 key
– Fixed very slow window restoring (disabled semi helpful cheat detection)
– Fixed access violation on game termination after directx initialization fails
– Fixed tab order in all tabs
– Fixed Soldat not being centered in active desktop
– Fixed missing collision poly on Airpirates
– Fixed various bugs in maps, see maps/changelog.txt for details
– Fixed Vsync to work for windowed mode
– Fixed alt+number taunt chooses weapon when weapons menu is visible
– Fixed alt+number taunt chooses team when team menu is visible
– Fixed tabmenu delay on tabchange
– Fixed flicker on switch to first tab
– Fixed alt + tab changes weaponsmenu visibility when dead
– Fixed Wrong Map Version Errors
– Fixed player names being invisible on F1 list
– Fixed custom maps not downloading Textures or Edges from server
– Fixed Computer Time in F1 menu being frozen
– Fixed lobby frequently stopping while retrieving server list
– Fixed splash screen will now display in the center of primary desktop when using multiple monitors (Instead of middle of both monitors)
– Fixed graphics freeze caused by the Vista/Win7 logon screen (ctrl+alt+del) or UAC
– Fixed Jetpack sparks appearing in Realistic mode when the enemy player is not visible
– Fixed lobby list items ‘Yes’ & ‘No’ not reading from translation file
– Fixed Tab ordering in the Join Game menu
– Fixed LAN lobby server scan. Will not work for servers on the same computer
– Fixed online bots flying up into the air when spawning with a Parachute
– Fixed a bunch of corrupt network packets, resulting in them being dropped or doing funky things
– Fixed Change Team menu randomly appearing and other weird things happening for no reason
– Fixed Access Violations and Corrupt Data occuring when recording/playing demo’s recorded with Soldat 1.5.0
– Fixed names with a trailing space character resetting to ‘Major’
– Fixed Players with Predator being visible to new players that join after they obtained the Bonus
– Fixed Weapon Bink not resetting correctly after reloading weapon and not releasing the Fire button
– Fixed Bot Team frame not appearing when exiting a single player game
– Fixed ‘Too many bots’ message counting Charlie/Delta Bot Count when Teammatch is not selected
– Fixed background music not stopping when Intro demo has finished playing
– Fixed server timeleft countdown not pausing on map change/restart (via Commands or reaching score limit)
– Fixed Spas12 reloading while firing no longer allows infinite shots
– Fixed Raycasting for bots so that they dont try to walk through a opc and grab a flag grenade etc.
– Fixed buggy head collision with the first polygon on a map
– Fixed scaled window is below taskbar
– Fixed spelling errors in english.txt
– Fixed respawn timer sometimes exceeding the maximum respawn time in team based games
– Fixed empty or missing ini keys destroy your ini settings
– Fixed kickplayer bans when it should kick (when bantime is 0)
– Fixed “Crouch Float” bug
– Fixed InterfaceText/Image custom resolution scaling
– Fixed IP field being selected after exiting a game in fullscreen
– Fixed Survival/Realistic game freezes
– Fixed Registered/Bot icons not working correctly when joining
– Fixed Soldat being unable to run while having ingame dedicated server running
– Fixed massive FPS lag
– Fixed scoreboard will show Charlie/Delta team players in CTF
– Fixed Auto Updater when running in Fullscreen
– Fixed pressing escape with Change Team menu open being annoying
– Fixed CTF tooltip with points error
– Fixed console text overlapping Respawn Timer and other Survival messages
– Fixed WorldText Scale parameter not working
– Fixed Access Violations when using an ItemID higher than 10
– Fixed registration star appearing for bots and players who aren’t actually registered
– Fixed registration Star on F1 menu not appearing while using default jet flame colour
– Fixed Soldat Installer will set correct file write permissions under Windows Vista / 7
– Fixed editing a maps background colours and not getting kicked for wrong map version.
– Fixed the Auto Update feature corrupting Soldat.exe when downloading other updated files that already exist
– Fixed blank profiles after clicking ‘Add’ and cancelling it.
– Fixed Spectators no longer have the “dead” player marker next to their name
– Fixed console chat messages not being transparent while F1 is open
– Fixed players losing control of their sprite when someone joins Spectator team
– Fixed Berserk bonus no longer does 4x damage to self
– Fixed Flame Thrower not being able to drop in multiplayer
– Fixed missing local /say command output on nondedicated server
– Fixed polybugs in ctf_Laos

Soldat Veterans Video (Part 2 of 2)