Skyrim: Special Edition – First update is now available to everyone

A couple of days ago, we informed you about the first beta patch for Skyrim: Special Edition. And today, Bethesda made this first update available to everyone.

According to the release notes, this patch features general performance and optimization improvements, and updates some sound files to not use compression.

Moreover, this patch fixes a rare issue with NPCs not appearing in proper locations, as well as an issue with saves erroneously being marked as Modded, even though no mods are active.

This patch will be auto-downloaded from Steam the next time you start the client, and you can read its complete changelog below.

Skyrim: Special Edition – Patch 1.1 Changelog:

  • General performance and optimization improvements
  • Fixed rare issue with NPCs not appearing in proper locations
  • Fixed an issue with interface elements not appearing correctly on certain
  • displays (Xbox One and PS4)
  • Fixed issue with saves erroneously being marked as Modded, even though no mods are active
  • Updated some sound files to not use compression

15 thoughts on “Skyrim: Special Edition – First update is now available to everyone”

    1. I used to be a Skyrim adventurer like y……………………… I thought that was were you were going with that. 🙂

  1. Bethesda really needs to release a proper changelog. Just telling me “optimized some areas”, does not tell me precisely what it is they have fixed. I actually want to know fully what they have sorted out, mainly because I get fps hangs when I’m in or around Riften, and this has been a thing since OG Skyrim, does their “optimization” cover that important flaw?.

    I’m not the only one having that issue with Riften either, because I decided to look that up in order to assure myself that I wasn’t alone.

    1. That requires effort, and the fact that thee unnoficial patch still exists for the new version should tell us something.

        1. Yup, credit where it is due, their games are huge and full of details and stuff but holy hell it looks like it is all cobbled together with spit, then the patches come to add chewed gum and/or duct tape.

          1. Even though I’m having fun with SSE, there are still times where I’m like “oh hey that looks pretty from here, let’s take a look up close- OH GOD IT’S HIDEOUS”, and then I wonder when the mods for all sorts of textures come out besides enviro and mesh.

          2. And the NPCs oh dear, it’s like generic stock assets for a generic engine (at least the human ones).

            TES does something that I really, really, reeeeaaaaaalllly like, that is having a world that feels like a world. Easy to get immersed and explore. But the rest, I just can’t, a few hours in and I’m completely and utterly bewildered at the writing, the genericness of the caves and dungeons, the lack of challenge, the flying NPCs, the fact that the physics glitched out and I was killed because I’ve stepped on a wooden plate…

            One day I’ll try this series again.

          3. I had to go with that WICO mod just to make NPC’s bearable to look at.

            http://www.nexusmods.com/skyrimspecialedition/mods/2136/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrimspecialedition%2Fajax%2Fmoddescription%2F%3Fid%3D2136%26preview%3D&pUp=1

            I’m still mfifed after all these years, that they got like 5-10 ppl to play every character in the game, so one moment I’m in Riften getting yelled out by Whiterun’s house carl, yet she’s actually a totally different NPC.

      1. Oh right. Still the patch notes say “Fixed an issue with interface elements not appearing correctly on certain displays (Xbox One and PS4)” and it is version 1.1.
        I’m more confused by the “first update” part as highlighted by the article title. PS4 is up to the 2nd patch so far and over a week ago too. Or will there be a 1.1 patch on PS4 then and its not out yet?

        1. Yeah its confusing, like others said, Bethesda should have give us better patch description.Probably there will be another patch for consoles (and for PC) in the future.
          Current Stable Version is 1.1.51.0.8

          1. Actually only yesterday evening, 1.03 appeared for PS4 and one of the changelog entries out of only 2 are “Fixed rare issue with NPCs not appearing in proper locations”.
            So that must be the update highlighted in the article, well for PS4 anyway.

  2. as much as i respect bethesda as devs that makes big living open world game, we should stop being lenient with the many issues and game breaking bugs of their releases.
    even oblivion and original skyrim vanilla after all the patches suffers many bugs and some are critical for progression.
    enough relying on the community to fix bethesda games themselves time for us to punish them with out wallet,especially now with this lazy remaster that have worst audio than the original and kept all the bugs and even added new ones on top(LOL)

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