Precursor Games today unveiled its debut project Shadow of the Eternals. Developed by the creators of the critically acclaimed Eternal Darkness: Sanity’s Requiem, Shadow of the Eternals will be an episodic action/adventure game that is likely to gain the attention of gamers everywhere. After all, Eternal Darkness was highly praised and a lot of people wished for a sequel. And now we’re getting one (okay, it’s a spiritual successor but this is the closer thing we’ll ever get to Eternal Darkness 2).
As the press release reads, Shadow of the Eternals will span over 2500 years of human history. Players will question their own perception of reality as they progress through this mind-altering psychological horror. The Pilot Episode is slated for release Q3 2014 on the Nintendo Wii U and PC.
Precursor Games is taking crowdfunding to the next level by giving the community the ability to contribute content to the game. Now that’s something truly interesting, so we’ll have to wait and see how things unfold.
Precursor Games has also revealed a campaign video and rewards tier system to go with their 1.5 million dollar goal, including pre-orders and exclusive merchandise.
Paul Caporicci, CEO of Precursor Games, said:
“Precursor Games intends to leave no stone unturned in order to create an unparalleled experience for gamers. We have a talented team, incredible technology with CryENGINE and a new business model where we directly integrate the fan base into the development process, allowing for new possibilities and game direction. We are very excited to see where this new direction leads.”
IGN has also posted a 9 minutes video that can be viewed here.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email