No Matter Studios has announced that its Shadow of the Colossus inspired title, Praey for the Gods, has been delayed to 2018. According to the team, this delay will give the team more time to continue and refine the game’s mechanics.
No Matter Studios also revealed that the Closed Alpha testing for Praey for the Gods will also take place next year.
As the team claimed:
“We also realize that we won’t be hitting our initial 2017 release window. We will also be shifting our Closed Alpha and future releases into 2018.”
These past months, No Matter Studios has refined the game’s combat and character response. The team has also made further improvements to its camera tech.
Praey for the Gods is a third-person survival game that draws inspiration from Shadow of the Colossus. The game was originally named Prey for the Gods, however No Matter Studios was forced to change its title to Praey for the Gods.
In Praey for the Gods, players take the role of a lone hero sent to the edge of a dying world. Players will have to discover the mystery behind a never-ending winter. Players will also have to survive the colossal dangers that they encounter.
No Matter Studios has also claimed that the game won’t feature any microtransactions.
Praey for the Gods looks like a really promising title. Not only that, but the PC lacks games such as Shadow of the Colossus. As such, we are pretty sure that a lot of PC gamers will appreciate it.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Apparently Bethesda and Zenimax had an issue with them using Prey in the title. No Matter Studios did the smart thing and didn’t waste backer money on lawyers to fight it out in court. Sometimes even when you win, you lose when it comes to lawyers.
This is pathetic. An ordinary word can’t be included in the title because some big and successful developer made a game with this word in the title before.
Agreed. It would be different if No Matter Studios wanted to call the game “Prey” but to be threatened with a lawsuit just for using the word Prey in the title seems like a frivolous lawsuit to me. I have to wonder why didn’t one of the upper management at Zenimax say to the CEO “you know if we do this thing it’s going to make us look like as*holes bullying a small Developer like this”.
You’re assuming they actually give a sh*t about appearing like *ssholes. After all, we’re speaking about a company that’s literally run by lawyers-turned-businessmen, with a standing policy of “I Don’t Give a F*ck About You.”
They should have fought it out just for the precedent, especially as there’s been other cases like this, as well; Sky (TV) sued over “No Man’s Sky” including the word “sky,” they ended up spending two years dragging it out in the UK Courts before the final verdict came out in NMS’ favour, setting a definitive precedent for this sort of bullsh*t in the UK & let’s not forget that a few years ago ZeniMax also bullied Notch into accepting a compromise instead of going to court when he tried to use the word “scrolls” on his game.
The modern corporation only understands legal mandates; if we don’t push back, they’ll just keep pushing.
Praey sounds more cooler than Prey.
Præy for the Gods looks even cooler, but it was changed because people would have a hard time typing it.
I still think Pray for the Gods would’ve been better.
Development limbo.
A delay is hardly development limbo.
How do we gain access to closed alpha, pre-order?