At this year’s Gamescom event, Rare and Microsoft revealed that Sea of Thieves will support cross-play between Xbox One and the PC. And while the game will support 4K resolutions and 60fps, it appears that the developers have gone the extra mile in order to make their game playable on really dated PC configurations.
In an interview with PCGamer, Sea of Thieves’ executive producer Joe Neat said that the team is trying to go as low as possible (regarding the game’s PC minimum requirements), and that it has implemented two graphics settings for those gaming at dated PC systems.
“We’ve actually added a 540p mode, so you can go below HD. We’ve also added a 15 fps framerate lock because when we were talking to the community some people were like: I’m actually happy playing 15 frames per second. We were like: that’s actually really cool, we should support that. And to them go to them and say, oh, we’ve added that mode for you—it’s below our Rare certified min spec, but if you’re enjoying the game, why should we as developers knock you for that?”
So, great news overall for those that haven’t still upgraded their PCs and are interested in this particular title.
Sea of Thieves does not have any specific release date other than a vague 2018.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”