Saber Interactive is working on two ambitious projects

Focus Home Interactive has announced that it is partnering once more with Saber Interactive (Halo The Master Chief Collection, NBA 2K Playgrounds Series, Quake Champions) for the development of new ambitious projects.

John Bert, COO of Focus Home Interactive, said:

“We are very proud and happy to count Saber as a faithful developer partner. Saber Interactive has an excellent vision of the market and the industry, with creative teams able to come up with crazy and spectacular game concepts able to conquer a massive number of players like World War Z or MudRunner. In addition to great creative minds, they also are talented developers, creating high-technologies like both the impressive World War Z “Swarm Engine” or the MudRunner “Advanced Physics Engine” allowing the studio to cook outstanding and unique gaming experiences. We are happy to strengthen our collaboration with this studio for the development of new titles within the years to come.”

Matthew Karch, CEO of Saber Interactive, added:

“In our two decades of game development, we have found Focus to be one of the most talented and dedicated publishers. We are excited to have the opportunity to expand our relationship with such a fantastic team. We can’t wait to share more about what lies ahead.”

According to the press release, Saber is working on two ambitious projects. The first title is born after extending its partnership with Focus, and will be a totally new and ambitious IP, consisting in an amazing coop game that will benefit from all the talent and the experience of the studio in delivering spectacular, fun and entertaining games. The second title may be the most ambitious project in the publisher’s history and is described as a AAA-quality experience supported by one of the most important licenses in the Games Workshop universe.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email