Ryse: Son of Rome – PC Update Enhances Multi-GPU Scaling, Improves GPU performance on NVIDIA cards


Crytek has released a new patch for the PC version of Ryse: Son of Rome that comes with SLI/Crossfire optimization & quality improvements, as well as performance improvements for NVIDIA graphics cards. This update will be auto-downloaded from your Steam client next time you launch it, and below you can read the complete changelog for this latest patch.

Ryse: Son of Rome – PC Update Changelog:

-SLI/Crossfire optimization & quality improvements
-Improved GPU performance on NVIDIA cards, especially for GTX980/970 versions
-Fixed potential crash when running the game in resolutions higher than 1080p
-Fixed graphical corruption on nVidia when running in resolutions higher than 1080p
-Fixed a bug that occurred on low framerate which prevented the door to open in Pax Romana
-Fixed a bug that allowed Legendary difficulty to be selected with mouse even though it is not unlocked
-Made CVar accessible to disable/enable force feedback on the game controller: i_forcefeedback 0/1
-Made CVar accessible to disable/enable flash (e.g. the ingame HUD for taking beauty screenshots): gfx_draw 0/1
-Made CVar accessible to adjust image sharpening: r_PostAASharpening 0…2 (values range from 0 to 2, default is 0.2)
-Added support for high resolution timer mode to overcome FPS limits on some systems. Activate via “sys_highrestimer = 1” (without quotes) in system.cfg