Microsoft and Asobo Studio have announced the third part in their A Plague Tale series. Resonance: A Plague Tale Legacy is coming to PC in 2026, and below you can find its debut in-engine trailer. So, go ahead and take a look at it.
Resonance: A Plague Tale Legacy takes place fifteen years before A Plague Tale: Requiem. In this game, young Sophia seeks her independence as a fierce plunderer in the unforgiving world of the 14th century.
MS has not shared any more details about it. The team claimed that you will be able to wishlist the game later today. So, we might get more info about it when its store page goes live. Enjoy the trailer!
UPDATE:
Here are some more details about this new A Plague Tale game.
Sophia’s adventure will take her to the Island of the Minotaur. There, she must survive dangerous traps, tricky paths, and tough puzzles, all while fighting and staying ahead of a chasing army. But her biggest challenge is still to come, as the scary creature from the old legend may have a special connection to her.
Sophia will be a tough and quick fighter who uses fast and powerful melee attacks. Many enemies are chasing her, all trying to find a secret treasure on the Island. To stay alive in the dangerous maze, you’ll need to use your speed, clever moves, and quick reflexes. Learn to block attacks at just the right time and hit back with strong moves to defeat your enemies.
Players will shift between the Middle Age of Sophia and ancient Minoan times. They will discover a brand-new story in the world of A Plague Tale, where two heroes are connected by destiny and a strange power called the Macula.
You will be able to use your notebook to follow the path your crew once took. You’ll explore a beautiful and mysterious world, uncover hidden secrets, and survive dangerous challenges. Plus, you will solve clever puzzles using a special Minoan sphere that controls light, an ancient power built into the island by Daedalus.
And that’s it. I’ll definitely keep an eye on this game as I loved the previous A Plague Tale games!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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