Resident Evil Requiem Leon S. Kennedy-3

Resident Evil Requiem uses five different DRMs on PC

It seems that a group has been able to bypass Denuvo in Resident Evil Requiem in record time. And, as they have showcased, the game uses five different DRMs on PC right now.

The bypass method I’m talking about is the one from HyperVisor. The group behind it was able to bypass all of the game’s DRMs. As they revealed, Resident Evil Requiem uses the Steam DRM, alongside Denuvo, VMProtect, Capcom’s own anti-tamper tech, and SteamStub.

We’ve seen Ubisoft using VMProtect in its own games, so its inclusion here does not come as a surprise. We also already knew that the game uses Denuvo, as well as Capcom’s own anti-tamper tech. Steam’s DRM is your typical DRM that almost all Steam games use.

The only DRM I wasn’t aware of was SteamStub. From what I’ve found out, SteamStub is a basic, wrapper-based DRM tool within the Steamworks SDK. From the looks of it, it protects games by ensuring they are launched through an authenticated Steam client. It encrypts the game’s executable, preventing tampering and unauthorized access.

As I’ve said before, I don’t recommend using the HyperVisor cracks/bypasses. Right now, you have to disable a number of security features in order to use them. This is a no-no, unless you want your PC to get infected by malware and viruses.

The good news here is that the team behind HyperVisor has found a way to make the cracks/bypasses be used without disabling any Windows security features. The team aims to make all future HyperVisor cracks plug-and-play. In other words, you’ll simply drop them into your game’s folder, and that will be it.

If that actually happens, they will deliver a huge hit to Denuvo. One of the biggest features of Denuvo was the fact that its games were uncrackable for at least a month. But now, these HyperVisor cracks can appear in record time. In Resident Evil Requiem’s case, it appeared a day after the game’s launch. So, if they manage to deliver on their promises, we’ll be getting Denuvo cracks in the blink of an eye.

For what it’s worth, Resident Evil Requiem runs extremely well on PC. I’ve recently finished it, and I did not experience any major stutters. Everything felt silky smooth. With Path Tracing, this is one of the best-looking games on PC right now. Without Ray Tracing or Path Tracing, you can get 60FPS even on an NVIDIA RTX 2080Ti at 1080p/Max Settings.

It’s also worth noting that Capcom is a company that has been removing Denuvo from its older PC titles. Last month, they removed it from Resident Evil 4 Remake. In November 2025, they removed it from Onimusha 2: Samurai’s DestinyMonster Hunter RiseMonster Hunter Stories 2: Wings of Ruin, and Resident Evil Village are also Denuvo-free as we speak. Similarly, Resident Evil 2 Remake and Resident Evil 3 Remake no longer use it. In July 2025, the Japanese team also removed it from Kunitsu-Gami: Path of the Goddess.

Other companies have also removed Denuvo from several of their games. In March 2023, KRAFTON removed Denuvo from The Callisto ProtocolNEOWIZ has also removed it from its Souls-like game, Lies of P. In October 2024, Gearbox removed it from Homeworld 3, too.

Then we have Square Enix. In December 2025, they removed Denuvo from Just Cause 3. SE has also removed it from The Diofield ChronicleVALKYRIE ELYSIUMTRIANGLE STRATEGYLIVE A LIVE, and Forspoken. Moreover, both Octopath Traveler and its sequel no longer use it. And that’s not all. In May 2024, SE removed it from Star Ocean The Second Story R. Finally, in March 2025, the publisher removed it from Final Fantasy 16.

And that’s not all. Bethesda’s Wolfenstein YoungbloodGhostwire: Tokyo, and Doom Eternal no longer have it. Warner Bros has also removed it from Mortal Kombat 11 and Gotham Knights. Then we have Bandai Namco, which has removed it from Tekken 7 and NARUTO TO BORUTO: SHINOBI STRIKER.

Stay tuned for more!